VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

63 votes
Version: 
2.81
Date Updated: 
07/14/2017

VFB+ v2.81 is now completely free!

Click for Change Log

 Introducing VFB+ v2.81, the advanced virtual frame buffer for Autodesk 3dsmax.

VFB+ works with any renderer which uses the native 3dsmax frame buffer, such as Scanline, Mental Ray, Final Render, IRay, VRay, Corona (when not using the renderer's custom VFB).

The frame buffer has been designed and heavily tested to fit smoothly into any production pipeline, and to streamline the rendering workflow for anyone who renders in 3dsmax.

Version 2.8 is the most powerful and feature packed release yet!

A partial list of features:

  • 32-bit per channel color correction.
  • Various correction controls including exposure, gamma, multi-channel curves, vignette, chromatic aberration, bloom, glare, blur/sharpen, speckle reduction, noise reduction, etc.
  • Depth of Field based on Z-Depth.
  • VFB+ is active while rendering, including tweaking of color correction and stamping.
  • Captures Render Elements, G-Buffer channels, and RTT elements as well as the main pass.
  • Composition guides help you tweak your image.
  • Pixel Aspect Ratio correction display.
  • 4 different A|B comparison modes.
  • Display modes for all channels.
  • Support for 3D color LUTs.
  • Realtime RGB Histogram.
  • Rich WYSIWYG stamping system with virtually any imaginable variable including arbitrary MAXScript expressions.
  • Fully documented.
  • Customizable interoperability options.
  • MAXScript interface provides access to almost all features.

See the link for download and complete details.

Version Requirement: 
3dsmax 2009-2018
Video URL: 

Comments

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dub73's picture

Grab Viewport

Hi, when I use the feature "Grab Viewport" Max regular crashes? On a system with a ATI or Nvidia graphics card. MAX 2012 Direct 3D 9.0. any ideas?

thx

dub

rotem's picture

You can always add Photoshop

You can always add Photoshop manually to the applications list, select TIF output, and send it to PS using your newly created button. Does this fulfill your needs?

dub73's picture

Send to Photoshop

Hello, a bit late my answer but, yes it would be great if one could choose the image format. I am saving my images as 16bit Tiff (render settings). When I press the PS button in the VFB+ I get an EXR in Photoshop. Would be cool if could choose the format for this button :)

rotem's picture

VFB+ v2.3 released

After a long wait, v2.3 is complete! The upgrade is free to all existing users. See the website for more details.

rotem's picture

Great to hear. This will not

Great to hear. This will not be an issue in the next release.

innocent's picture

Nice !

yeah, thanks a lot.

rotem's picture

Try this: In 3dsmax

Try this: In 3dsmax preferences, in MAXScript tab, increase initial heap size to 60mb, and then restart max.

Please let me know if it works.

innocent's picture

Fail ....

I have just dl the trial version max2012 64bit.
But on startup, listener tell me :
Failed to Load VFB+. Error code: 3

Help me please, I have tested and it's work fine on my laptop but not on my workstation.

thx

rotem's picture

It is dependent on the bit

It is dependent on the bit depth of the image in the frame buffer. If the image is 32BPP, EXR is used.
Otherwise, a PNG is used. I guess you get an 8BPP (instead of 16BPP?) image in Photoshop because it is using the current 3dsmax PNG output settings.

Would you rather have control over which format is used?

dub73's picture

Photoshop import

Hello, I have one question about the Photoshop button. How can I control the image format which will be used for importing images to Photoshop?
In one files it was suddenly 32bit EXR and now I ahve 8bit PNG ? In both files I used the "Save File" (*.tif) option in the render setup dialog.

thx

dub

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