Biped
Convert Biped to Bones
Submitted by labbeJason on Sun, 2008-09-07 13:03.After setting up a biped to your character's base pose, use this tool to create a base skeleton rig.
Since you are using biped, you can scale the rig into place, and utilize its mirror function so you only have to do half the side. Then run the tool, and the rig will be made.
BipedKeyer
Submitted by MikeMS on Sun, 2008-02-24 13:55.This script can set Key parameters "Ease To", "Ease From", "Tension", "Continuity" and "Bias" to ALL selected biped bones (including COM) - AT ONE TIME! If biped bone in selection does not have a key in the current time (frame), nothing happens with that bone.
Biped Manipulator
Submitted by Royal Ghost on Sat, 2007-01-13 23:15.
Worker of Biped
Submitted by dennisroche on Sun, 2007-01-07 22:22.Based on Blur's Biped Worker, this script creates a floater interface allowing easier selection of a biped's different body parts. It will simultaneously support several Bipeds with different bone setups. Multi-bone (Control-Click), hierarchical (Shift-Click), symmetry and opposite selections are also supported, as are the setting of commonly use pivot points all within the GUI.
Select_All_Animatable_Biped_Objects_And_Keys.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.Using a selected biped body part this script will select the rest of the biped body parts and all of their keys.
Rigging_Paste_Biped_or_Envelope_or_Mirror_Paste.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.This script will either (based on the object selected and its' subobject mode) paste a biped posture opposite or paste a skin envelope or mirror paste a skin envelope.
Rigging Army Knife
Submitted by Wahooney on Fri, 2006-10-20 19:45.This is an advanced toolset for rigging. For a full features list refer to the included readme.
Select_All_Animatable_Biped_Objects.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.Using a selected biped body part this script will select the rest of the biped. If any of the parts are hidden or frozen they will be unfrozen or unhidden.
Select_All_Animatable_Biped_Objects.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.Using a selected biped body part this script will select the rest of the biped. If any of the parts are hidden or frozen they will be unfrozen or unhidden.
