Gaming

t2.AnimatorSuite

1
point

Full toolset for game animator. Time range controlling , copy / paste animation, edit key params from tool ui, custom scripts that able to execute over each frame, custom objects linking and folding ui. Read help file for more information.


ZTools

4
points

Tools For Work With ZBrush Collected In One Rollout.


Grid_Slicer

2
points

This tool can slice selected faces in mesh and poly at any angle with given step.
Usefull in game development for slicing lightgrids or landscapes.
You can use Slice Plane Helper grid for slicing and set your own custom step. It also has 'Hold' function for undoing results.


Lform

0
points

"Resets the various things reset x-form does - but independently - and /or jointly. It works with hierchy's - but only if children in the hierchy are selected also."


LOD Mover

0
points

A script used on Ultima On-Line to check the popping of LOD's. Also has some other little features.


Progressive Mask Converter

0
points

Progressive Mask Converter will convert any image sequence into a progressive mask for use in real-time environment.


Spike Detector

0
points

"'Spike detector' is intended to help game developers who are using 3DStudio Max to create the graphics for their games.This script will help to remove the errors in the meshes generated by the spikey faces that slow down the 3d engine performance. Spike definition:A spike is a very small face in which the distance from one vertex to the opposite edge in the same face is very small."


Polyvis

0
points

Polyvis is a maxscript utility intended to help artist determin what polygons on certain objects are visable to a particular camera during animation of that camera/objects. The utility is especially intended to determin what polygons are visable on weapons in FPS games...


NormalMapperUI

0
points

NormalMapperUI provides a graphical front end to ATI's normal map creation tool - NormalMapper. The interface lets the user pick the input data they would like to use - the output format - and set all available creation options. The program then passes the information off to NormalMapper for the creation of the image.


Game Tools

1
point

"With a completely new and improved interface. Gametools offers every artist using Max a wide variety of helpful tools when editing their models.Inside GameTools there are now 5 improved and brand new utilities!