3ds Max | All

displaceMgr

1 vote

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.1

This tool automate tedious process of adjusting object and displace (height or vector) map
imported from sculpting packages for accurate displacement using modifiers.

Display As Box

5 votes


This is a very small, but useful script for 3ds Max. It can increase the performance of the viewport by showing all objects in the scene as a box, except the selected objects. So you can see the selected objects normally and you can work on it.

Bug report: [email protected]

Version info:

1.0 (2013. Apr 30.) First release.

Display By Category

2 votes

This script was requested by titane357 here: click

It will display objects based on their class. For example if the spline object is selected the script will hide all other objects and only the spline objects will remain visible in the viewports. If the light object is selected only the light objects will remain visible.

display callback to spot the degenerated faces

30 votes

an utility for debug purpose , add a warning along a degenerated face normal this plugin is an utility plugin to register a drawing callback in 3ds max viewport the sorce code is also available

DisplayInstances

5 votes

Displays a list of all other objects in your scene that are an instance of your currently selected object.

DisplayMat

4 votes

Pick an object - run the script - this will show you the material assigned to the object.

DisplayMatID

2 votes

Displays all material IDs used by the faces in a particular object.

DisplayUsedMapChannels

5 votes

Displays all map channels that the selected material slot requires.

DisplayVelocity

3 votes

Displays the velocities of a particle system with color coded streaks.

Dist

4 votes

Gets the distance between 2 vertex - get the length of one or more edges.
Watch the example movie

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