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miauu's Select by visibility

3 votes

With miauu's Select by visibilit you can:

Weld Edges Advanced

0 votes

Description:  Simple yet incredibly powerful script designed to weld overlapping edges together.

Oversize Render

0 votes

OversizeRender

OversizeRender is a MAXScript tool for 3ds Max designed to help users easily set up and manage "oversize" or "over-scan" rendering. This technique involves rendering an image larger than the final intended dimensions, providing extra pixels around the edges. This is commonly used for:

Time and Frame Manager

0 votes

Time and Frame Manager

Pair Vertex Collapser

3 votes

SceneShutter

0 votes

SceneShutter — Camera Viewport Export Tool for 3ds Max
Batch export clean, safe-frame camera previews with overlays and flexible aspect ratios — in seconds.

What is SceneShutter?
SceneShutter is a powerful yet lightweight tool for Autodesk 3ds Max that allows you to quickly export clean, safe-frame viewport previews from multiple cameras — without rendering.

Overnight Batch Render

3 votes

SubSpline 3dsmax script - banner

Full rendering job while you sleep!

 

Description

Overnight Batch Render is a simple yet powerful batch rendering tool for 3dsMax, capable to process multiple scene files sequentially on a single computer.

miauu's Quick Spline Measure

0 votes

miauu's Quick Spline Measure allows you to quickly measure:

Fast Fencing

1 vote

Fast Fencing generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It's an easy and intuitive way to create a fence at a simple level, its versatility allows you to create your own style, useful for the creation of urban backgrounds.

This script creates a FA_Fence object which works as any 3ds Max object: any deformer can be applied, renderable, can be converted to mesh etc ... ​

Advanced Planar

0 votes

Description: This script makes sub-objects coplanar using Min, Center, and Max extremes, similar to what the standard Planar does, but much more flexible. The "Align To Axis" routine lets you align sub-objects by a specified world axis.

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