3ds Max | All

Noors Normal Thief

7 votes

This script will transfer the normals from a source object to a target object, based on distance.

Transfering normals might have several uses : fix shading artefacts, enhance foliage cards look, toon shading...

Pick the source object, select the target object/faces and press steal !

  • Works with any geometry object.
  • Keeps the stack.
  • Adds an Edit Normals modifier.

Script will be found in the customize UI under category "Noors"

Blend Mesh

7 votes

BlendMesh

Instead of morphing between two nodes, this modifier allows you to morph between a state of the model before adding one or multiple modifiers and after that (provided that they don't change the object's topology). It works with soft selection – you can select just a part of the mesh to be changed. Up to 30 states in the stack can be saved on a single node, there are 30 data channels to choose from

PropMan

7 votes

Modify/Copy/Instance the properties of selections of objects all at once.

DepthMatte

7 votes

Saves an image that represents the current environment ranges in the scene by changing all objects in the scene to a black matte color and rendering the scene with white fog. Good for doing postprocess fog and postprocess depth of field.

SetKeyTypes (aka CopySelectedKeyTypes)

7 votes

Select a key in Track View - press a button to copy its Tangent Types.
Or Set your own Tangent Types. Select ANY number of keys in ANY number of object tracks and apply the Tangent Types. Works with Bezier controllers only - others skipped automatically.
Special thanks to Neil Blevins / Blur Studio Inc.

CUI Merge

7 votes

Copy Toolbars - Tabs and Colors between Custom User Interface presets.

DeleteDoubleFaces

7 votes

"Find and Delete redundant faces in meshes. Has option to extract Double Faces to a separate mesh object.
4.0 Update: This version includes a fix for MAX 4. No other changes - should work in R3 and earlier - too. "

Realflow Particle Render

7 votes

The 'Real Flow Partilce Loder' have Bug that Render Image in error. This Script work correct Rendering Images.

SelectBIP

7 votes

Selects the biped skeleton.

Position Exporter

7 votes

A utility created for the exporting of editablemesh vertex and particle positions. It will save a text file for you with each frames vertex and particle positions. Additionally you can inlcude particle age and velocity.

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