3ds Max | All

VRay preset manager

13 votes

VRay preset manager is a frontend to the VRay renderer.

features:
-) quickly create and share presets of your rendering settings.
-) global (affect all settings) and partial (affect only selected settings) presets.
-) link mode syncs draft settings to production settings - for fast previews.
-) presets for VRay Advanced are included.

Open Clean Material Editor Zorb

13 votes

Very simple little script. Put this next to your "open material editor" button and you can now open a pre cleaned material editor. Saves you waiting for big maps to load if you have some chunky materials in your editor.

Wirecolor dashboard

13 votes

Use this script to change wireframe colors in a jiffy!
In a single mouseclick change the wirecolor of objects in the current selection, all objects, objects with a certain material or objects selected from a list. You can also select all objects in the scene with a certain wirecolor.

ThinkingParticles MasterDynamic Control

13 votes

shortcutter

13 votes

This useful little script combines commonly used macros for modelling into a single context based macro. So you need to remember only one key instead of many shortcuts (I recommend spacebar). The idea: Most actions will only be called in certain conditions. If you select open edges you probably want to bridge, if you select one vertex target welding is a good guess, and if nothing is selected you might want to add geometry by using cut or swift loop...

Scripted controllers and object references in 3dsmax R6

13 votes

Hair Recomb

13 votes

VrayColorTool

13 votes

The vrayColorTool will insert vraycolormaps into every available textureslot in the diffusechannel of a material. The new vraycolormap will hold the appropriate colorvalue. This wil enable artists to convert materials to a gamma-oriented workflow. The script will also remove the vraycolormaps if needed.

FFD 2 Quad

13 votes

10/31: Added a vertex normal projection option by pressing alt while clicking, fixed some small issues. Hope you find this useful, Happy Halloween everyone

about: the script sets up an 2x2x2_FFD modifier (FFD group button). It lets you automatically build new geometry by cloning and aligning the the orginal object to a quad of an Editable_Poly (place group). It also adds the 'Archetype Holder' modifier which lets you set up simple rules to run the script based on MatID's in an edit_poly.

Quad Cap Pro

12 votes

Quad Cap Pro is a modifier plugin for 3ds Max that fills borders and ngons with quad polygons unlike the normal cap tool which produces one big ngon. Get it from https://mariussilaghi.com/products/quad-cap-pro

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