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Rapid Edit

8 votes

Automaticly selects the first editpoly/editspline modifier in the list. If no editpoly/editspline modifier can be found it asks you if you want to add one. Also works with groups, if activated it will either open the instanced editpoly/editspline modifier of the group or add one automaticly.

Icons.zip

8 votes

Icons to be used by these scripts.

WireJumble

8 votes

Makes a user definable number of wires (lines) of variable thickness that travel through various target objects. Useful for making jumbles of wires that go from place to place in your scene without the need to model them - and provides more power in placem

WireJumble

8 votes

"Makes a user definable number of wires (lines) of variable thickness that travel through various target objects.

show end result

8 votes

shows end result duh!

Object culler

8 votes

Builds a face selection based on the angle of face against the direction of another object.

miauu's Manage Links

8 votes

 

UndoSelection

8 votes

"Adds an undo/redo feature only for selection(doesn't affect max's undo)."

ToggleVertexShaded

8 votes

Toggles the vertex shading on/off for the selected objects.

Quick Parent

8 votes

A script for 3dsMax 5 - 2013 eliminating the need for the native link tool by replicating the classical Maya workflow: Select objects and execute script (e.g. by pressing the P-key on the keyboard - in case you choose to define P as it's shortcut). All selected objects become parented to the last selected object.

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