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Assigns individual mapping coordinates to selected objects. As you might now - if you select multiple objects and try to assign a UVW mod - it assigns it over the whole area of the objects. This does it on an individual basis.
Snaps selected vertices to the closest vertices of the target object.
Works on Editable_Poly and Edit_Poly, at any level in any modifier stack.
Also works inside the same mesh (if you pick the same object as target object)
Submitted by Rodrigo Flores on Fri, 2006-10-20 20:45
8
votes
Ghost is a plugin script that takes any object in the scene and haunts it with its ghost. You can also use Kghost that kills the selected object and turns it into a ghost.SGhost (sticky Ghost) to create 'Spirit leaving the body' like Fx.
A replacement cut tool for Editable Poly. Allows you to orbit the view without interrupting the tool - and allows complex cuts with edge/vert snapping. Also gives the ability to do multiple - unconnected cuts without exiting and restarting the tool.
All the features of the R5 version - just rewritten to work in R4.