3ds Max | Scripts

Animators Tool Kit (ATK)

10 votes

*NEW* Utilities in ATK 1.174
VIDEO 'Flippin' Flaps': One click animate the unfolding of your mesh faces.
VIDEO 'PathRig': Generate paths that are guided by target nodes, these paths can act as trajectories, path deforms or both.
TreeLinker': Link objects together by distance from an object to the next object.

Click the GIF for demos:

Screenshot Manager for 3ds Max

0 votes

Screenshot Manager for 3ds Max

Screenshot Manager is a powerful, lightweight utility designed to streamline the process of capturing viewports in 3ds Max. Whether you need a quick progress shot or a batch of high-resolution frame sequences for a client review, this script automates the tedious steps of manual saving and configuration.

Mirza Link Manager

4 votes

Updated for 3dsMax 2025

Version 3 is out there!

Import once, update any time

The most popular linker between BIM and 3dsMax has been revamped and significantly improved.

What's new:

Group It

6 votes

This script makes a group from selected objects, it inherit orientation from first selected object.

There is a bug when objects are already part of a group, i'll try to fix it...

update 1.1: the bug with existing groups is solved, it doesn't crash anymore but it needs to explode existing groups before grouping, so it doesn't allow nested groups, i'll try to find a work around for next version.

update 1.2: the update 1.1 created some new bugs... version 1.2 should be ok

Custom Align

4 votes

This script is intended to align objects with a given spacing. You can randomnize position and scale and choose between object center or object base, you can also align to min and max, this is especially useful for randomizing books on shelves or any similar task like populating supermarket shelves or if you have to evenly space any objects.

QuickAttach Suite

0 votes

QuickAttach Suite v2.0

THE CORE FEATURE: This script features Dual-Mode Workflow. Use a standard Click for an instant, Undo-supported merge of small selections. Use Shift + Click for the Heavy Duty Mode: it temporarily disables the Undo stack, clears your RAM incrementally, and safely merges millions of polygons without freezing or crashing 3ds Max

Set Edge Length

0 votes


Description:
  Set selected edge length, total chain length, round edge lengths, increment/decrement selected edge groups,
  space selected chains equally, and align selected chains without spacing.

Outliner2-SF

2 votes

Outliner2-SF - the revived 3ds Max Scene Manager is ready !
The initial release of my 3ds Max 2027 compatible Outliner build is here.

I’ve just published a revamped and updated version of the well-known Outliner scene manager for 3ds Max. The original Outliner by P.J. Janssen has been a reliable tool for many years, but it has stopped being compatible with newer 3ds Max versions many years ago (starting around 3ds Max 2015)

* 3ds Max 2016 → 2027 support
* Native 3ds Max Layer Hierarchy (no whacky Custom Attributes)
* New Scene Explorer–style iconset

BOA Ref

3 votes

Quickly paste image references
from your clipboard directly to your 3d scene.
Powerful tool for artists that use references workflow.

 

BOA Ref Banner

More information on: https://assets.boxofapps.com/tools/boa-ref

*Alpha and Beta versions are Free to use on commercial projects.

Nuke'Em (Max to Nuke Exporter)

3 votes

Just paste the output straight into the DAG and have your 3D scene ready to render.

Exports Cameras (Standard, Physical, Brazil 2 and VRay), Objects, Animated Objects and Helper Objects.
Automatically brings in diffuse and opacity colors/map.
Creates a Nuke Script automatically.
Outputs Chan files.
Chan object and camera animation import into Max from Nuke.
Outputs Custom Frame Ranges for Transform or OBJ Sequences.
Single Object Utility buttons (export a single OBJ/3D-Transform in one click).
Nuke and After Effects 2D corner pin export.
Correct VRay Physical Camera FOV export.

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