3ds Max | Scripts

Max Hotbox

586 votes

 

This script is in open beta phase, available for public.

Who creates the best interface for the users? The users theirselves! This tool is inspired by the Maya Hotbox. It is not ment to be a tool collection on its own, its idea is to provide ways to you for accessing and organizing functionality. Build your own interface, customize your workflow to your needs.

CycleRefCoordsysR3

9 votes

This allows you to cycle your coordinate ref system - and by using Chris Dragons MaxscriptShortcuts plugin - assign a hotkey to that. Consists of the cycling script as well as a script to set what is cycled through.

Visibility Controller

3 votes

Hi

This is a very simple script ,to control the visibility of an object

I saw some people looking for that,

Hope come in handy for someone

mapDroper

4 votes

----------------------------------------------------------------------------------------------------------- [version 2]

This little tool allows you to put a texture with drag and drop method from any folder to
specified slot of the Material Editor.

Render Region

19 votes

Render Region – 3DS MAX scripted RenderEffect. Some of renderers such as Arnold or Mental Ray after render finished clear outside area, so you lose previous rendered  parts of image in VFB. Render Region restores cleared area of last rendered image.

 

Open-SaveAs Current Directory

2 votes

A simple but time saving script.

Open-SaveAs_Current_Directory_v1.0_3dwannab version history
--============================================================
Version 1.0 - 2015.09.21
- First Release.
--==================
Version 1.1 - 2016.03.20
- Script name change.
- Added Open_At_Current_Files_Directory macroscript
--==================
Version 1.2 - 2017.06.30
- Fixed bug in open macro.
--============================================================
NOTES:
--============================================================
- Overcomes a 3ds Max bug

Expanded Object Colors

1 vote

This free script will give you some extra options for wire colors of new objects. You can set it to use default max, use current active layer color, set a specific color, set a range of colors and set value stepping.

To Install, just place the file in the Scripts/Startup folder.

To change settings, run this Macroscript:

macros.run "wallworm.com" "WallWormLaunchColorManager"

You can create a button/menu to launch the settings floater via Customize > Customize User Interface and finding the function "Launch Color Manager" in the "wallworm.com" category.

multiscatterTool

9 votes

multiscatterTool picture

Help when using many multiscatters.

Variations Render

1 vote

Renders all variations possible using the selected layers and materials.
For each render, it shows only one layer from the selected layer, and renders it with all selected materials, by assigning the material to all objects in the layer, rendering and moving to the next material.
Developed for Martin Jann (http://pixelsonic.com/) who allowed it to be released as open source.

Pathstribute

-13 votes

Pathstribute is a 3ds Max plugin which gives users the ability to distribute a mesh along any number of splines. Users are given a variety of controls to adjust the number of clones, the placement of the copies, scale, and the rotation. All controls support animation.

Download now!

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