Render Passes and State Sets Tool

36 votes
Version: 
3.01
Date Updated: 
08/26/2014
Author Name: 
Michael Burgoyne

***JUST UPDATED TO ADD THE OPTION TO STORE THE PASSES AS STATE SETS***

A tool to render or store the following passes as State Sets:


  • Matte
  • Shadows and Reflections
  • Shadows
  •  Reflections
  • Z Depth
  • Fast Skin Subsurface Scattering
  • Ambient Occlusion
  •  Normals

It operates using scene states and object properties. So on some passes you add objects to an array and others you will need to set up your object properties the way you would if you where normally trying to get a shadow pass or reflection pass.

It also automates folder and naming of the selected passes. So for instance a matte pass will render to the selected directory but the script will add a folder called Matte and add _Matte to the file name.The attached word document explains in more detail how to use the script.

It installs as a macroscript in the mikes script category.

Additional Info: 

--01.19.12 fixed the download link.
--01.10.12 fixed a bug where the 32 bit or 64 bit submission of jobs was being
ignored in MAX 2012.
--04.10.12 repaired the download link.
--08.26.14 Added functionality to store passes to state sets
--10.17.14 Now available as a download from the Autodesk exchange store. Updated the download link.
--03.20.15 Fixed a bug causing the SSS states to store incorrectly.

Video URL: 
AttachmentSize
passes_readme.doc875 KB

Comments

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viro's picture
tassel's picture

Try Internet Explorer ;o)

Try Internet Explorer ;o)

Raymond H.Ingebretsen - http://www.homme3d.com

draging's picture

Hello, I can't Download

Hello, I can't Download anything from your site

viro's picture

I have every intention of

I have every intention of adding other render engines. I just dont have acces to anything but mental ray right now.

wolfsoull's picture

cool script! if you can add

cool script! if you can add vray support will be great :) thanks

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