Sergo's script pack
SCRIPTS IN PACK:
RotateAround - three scripts for easy, one-click rotating objects on 90, -90 and 180 degree around active axis and in current coordinate system. Scripts also rotate UVW Mapping gizmo and Slice sub-object.
- to rotate a copy of the object - press shift+script button on the toolbar
3PointScale - script for scaling separate objects by specifing 3 points. Like AutoCAD's 'scale by reference' command. Uniform scaling supported.
!take care of proper snap mode - for example, when scaling in top viewport for correct result 2.5d snap must be chosen
!take care of proper reference coordinate system mode - script only supports world, scene node and local system
3PointRotation - script for rotating objects and groups by specifing 3 points.
Like AutoCAD's 'rotate by reference' command
Angle spinner added - now you can set the custom angle while rotating about chosen point
!take care of proper snap mode - for example, when rotating in top viewport for correct result 2.5d snap must be chosen
TapeCoordSys - this tool helps you to create tape object and then select it for coordinate system object in one step. It turns on 3d snap mode automaticly and returns to old snap mode after exit.
BuildingMaker - Script for creating simple building models from splines
StripesTexture - Script for creating random or regular stripe texture
TransformationJitter - Apply random transformations to selected objects
WhiteVPBackground - Toggle change viewport background color to white or to the default (125,125,125) to change default VP color to your settings, edit the script.
Very handy for printing viewport screenshots.
Version 1.4.7 Update
- 3PointRotation and 3PointScale scripts have been updated to use maxscript mouse tools instead of pickpoint function. This update fixes the "drag" bug discribed here.
- prerender script has been deleted.
Version 1.4.6 Update
-Rotation of UVW gizmo and Slice plane added to rotateXXX commands
Version 22.214.171.124 Update
-fixed some bugs
Version 1.4.5 Update
-Rotation on active axis added to rotateXXX commands
Version 1.4.4 Update
-fixed some bugs in TransformationJitter script. Now scaling units are strictly relative to the object's scale
-to the TransformationJitter script "affect only parent objects" mode added
-to the TransformationJitter script absolute scale mode added. Now it's possible to specify absolute scale unites
Version 1.4.3 Update
-fixed some small bugs in 3PointScale and 3PointRotation. No more exceptions with "Unable to convert from x to y" when user cancels operation
Version 1.4.2 Update:
-to 3PointScale script added non-uniform scale option to 3PointScale script
-to 3PointScale script added ability to work in different coordinate systems (world, scene node, local)
Version 1.4 Update:
-TapeCoordSys script added
-angle spinner added to 3PointRotation scripts
-copying added to RotateXXX scripts
Version 1.3 Update:
-added function to exclude children from selection set. it's fixed problem with linked object rotation - now all rotate command rotates only parent objects in selection set.
-added scaling of objects sets to 3pointScale script.
-fixed some small bugs
unpack into 3ds max ROOT directory - start/restart max - then go to the 'Customize User Interface' -> 'Toolbars' - browse to category 'Sergo Pogosyan' and add buttons to the toolbar or to the menu.