Tagged 'architecture'

Fast Architecture

8 votes


Fast Architecture is a Maxscript that create a modern building structure, make your own design in real time, usefull to make cityscapes.


5 votes

Quick tools in one place for ArchViz.

House Creator

0 votes

This script works at creating or capturing mainly what some planes of architectuals proyects represent, this by importing them and adding values at every desired layer.


1 vote

Script makes simple room from rectangular or custom spline. It's designed for 1-sided walls and the same shape is used for floor, ceiling, plinth and cornice.

"3ds Max as BIM" project

1 vote

Sergo's script pack

69 votes


- three scripts for easy, one-click rotating objects on 90, -90 and 180 degree around active axis and in current coordinate system. Scripts also rotate UVW Mapping gizmo and Slice sub-object.
- to rotate a copy of the object - press shift+script button on the toolbar

3PointScale - script for scaling separate objects by specifing 3 points. Like AutoCAD's 'scale by reference' command. Uniform scaling supported.

Stairs Extruder

0 votes

Simple Script that do incremental face extrusion (useful to create stairs for example)

# Installation:

1-extract files

2-copy Stair Extruder.mse to 3dsmax\script folder

3-copy StairExtruderMacro.ms to 3dsmax\script\startup folder

4-restart 3ds max or run StairExtruderMacro.ms from script menu run.

5-add it to ur desired UI (menu,quad,toolbar...)

VRay Batch Render

67 votes

VRay Batch Render is a fully automated batch rendering tool for V-Ray(3dsmax,architectural rendering).

Amera S2DIO

13 votes

Amera S2DIO is unique with its functionality. It has been designed to calculate  render resolution based on the user’s choice of scale and the selected viewpoint.

-   Paper preset manager (with the option to transfer presets to other workstations)
•           International Paper
•           US Paper
•           Photo
•           Custom
-   Landscape/Portrait orientation
-   Adjustable image resolution (DPI)
-   Different views
•           Front, left, top, etc.


14 votes

A procedural graph paper texture. The essential part of this material
are both Gradient Ramps (horizontal and vertical) that define tiling
and line management. Colors are defined by the top mix or output map
(depending on material version).

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