3ds Max | Scripts

duplicated

0 votes

Duplicurver

2 votes

Duplicurver is a game-changing Maxscript tool that brings the power and versatility of ZBrush's IMM (Insert Multi Mesh) Curve brush directly to Autodesk 3ds Max. This tool serves as a highly beneficial asset for artists and 3D professionals, allowing them to replicate and deform meshes along a path with unprecedented ease and efficiency.

Dups Instancer

95 votes

Instance duplicate nodes, materials, texture maps, modifiers, controllers.

Dups Instancer

dwAssignIDs

0 votes

UI screenshot

Allows you to assign random/unique material IDs to objects/elements/faces.

Expects selection of one or more Editable_Poly objects.

dwDupFaceCleaner

0 votes

UI screenshot

Script to find duplicate faces. It was made for specific task of removing inner faces of a model made from voxel-like boxes. Don't expect it to be a universal solution.
Though also has an option for finding duplicates of outer faces.

DWG Cleanup

20 votes

A one-click solution to cleaning up the mess the new DWG importer leaves behind for those not using DWG linking workflows.

DWG Cleanup

2 votes

A minor edit to the original script by Jon Seagull, providing major speedups.

Original script here:
http://www.scriptspot.com/3ds-max/scripts/dwg-cleanup

Mine just disables viewport and modify panel refresh, and disables undo. The result for me was this took a few seconds rather than minutes.

dwHideUnderSkin

0 votes

UI screenshot

Allows you to hide/show elements while working with skin for example.

First you need to create poly groups by selecting them and pressing Add (switch to Editable_Poly in stack).
Then you will be able to hide/show those groups.

You can also use fast way to control visibility:
Double-Click : hide group
Double-Click + Alt : hide everything else
Right-Click : show all
Only downside is that you can't work with multi-selection like that.

dwTools

16 votes


dwTools is a set of few handy scripts for 3dsmax, that I made to speed up repetitive operations at work.

Updates:
- some UI changes
- added: Assign Maps for materials of selected objects
- added: dw_tools_starter.mcr so script could be assigned to hotkey
- added: postfix customization for Assign Maps
- added: DX toggle for materials of selected objects
- fixed: crashing after 2nd check for SubMultiSub

DXFImporter

5 votes

"Script for importing Autocad .DXF files. The .DXF format is a popular industry standard CAD (Computer Aided Design) format and is provided as an export option by most 3D modelling packages.

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