3ds Max | Scripts

AXIS

2 votes

 

Axis will be the part of Octopus, integrated into the Octopus package. The world to screen space system will extend the Octopus system, which will let you create even more user friendly tools. Octopus share also will be under development :)

AxisFromMouseMove

15 votes

The macroscript is meant to do a lightwave inspired axis constraint via
mouse movement. When the script is activated it will lock axis to the
closest major axis when starting a mouse drag (ie when you
move/non-uniform scale an object). idea by Paul Greveson. That way you
can quickly move stuff along major axis without having to use the

AxisOrderChanger

4 votes

Sets the order of rotation for Eulers - so you can turn 'local euler' behavior back on. Since the main rotation for a bone is Z (if part of a limb) - this makes sense to modify.

Backdrop Generator

2 votes

BACKDROP GENERATOR is a script that is efficient in automatically creating 2D background in 3dsMax. It can be applied flexibly in Archviz projects while saving a lot of time for 3D artists.

.: Compatible with 3dsMax 2018 and higher

.: Compatible with Corona Renderer & Vray Renderer

.: System Units: Millimeters, Centimeters & Meters

.: Version: 2.0

.: Author: Wuan Hyu

If you have any comments or questions, please don't hesitate to contact us via email: [email protected]

background realtime update

0 votes

Backgrounder

2 votes

backgrounder

This script try to fix the problem created with the 2014 version when Autodesk remove the “lock zoom and pan” option from the background menu. It creates a “Virtual Studio” in a very easy way with planes that are frozen but still visible and far away so they are not annoying in the perspective view. It is a must have for any modeler that want to use reference images.

BackgroundImager

10 votes

An example script to render a background image at the same size as the VirtualFrameBuffer. Can also - be used to resize an image. Modify to incorporate in a script.

Backup Max INI File

63 votes

Made a copy of Max INI file and save it with the same name (3dsmax.ini) into Archives folder in Max 9 and higher, or into Autoback in previous.

Backup save script

9 votes

Everytime you save a max scene - this copies the same file in backup directory with incrementing sequence number (adds itself as a post-save callback)

backup saver

2 votes

This is a simple plugin script, for backup save.

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