3ds Max | Scripts

3DS Max - Plugin - [UPDATE] - CopyPaste V1.5

1 vote

This is an update for the CopyPaste plugin. This plugin allows you to copy and paste geometry between opened 3DS Max files, of course, in the same file too. This version includes a few additional features. The most important one is the ability to copy and paste using a base point. Also, there is a button that allows you to clear the cache file to save space on the hard drive. And, lastly, a Status section that gives you feedback whenever you perform an action. Please check the demo video for an in-depth explanation.

ScreenLock Reference

2 votes

ScreenLock Reference 3ds Max Script

Description

ScreenLock Reference 3ds Max script helps you simplify modeling and projection tasks by locking reference images directly to your camera view.

3DS Max - Plugin - ZoomExtSelFix

1 vote

In this update, the script will work on sub-object selections. Also, a bug in the first version is fixed, when you switch to another mode other than the Modify Panel, the first version gives an error, this is fixed now in this 1.5 version.
To recap on why this plugin:
The default Zoom Extents Selected tool in Max has an issue when you're in a sub-object level but no sub-object element is selected, pressing Z(the default shortcut) causes Max to Zoom Extents on the whole scene instead of the selected object.

ZoomPerspArcRotate

1 vote

1. Select the object
2. start the script by assigning the keyboard shortcut letter
3. You've got the zoomed selected object
in perspective view, with depth of field of 70 degrees.

However, you later change the depth of field, by your own

macroScript ZoomPerspArcRotate
category:"Baryshnikow"

3DS Max - Plugin - ZoomExtSelFix

0 votes

This plugin is intended to replace the built-in Zoom Extents Selected. The reason is that the built-in feature doesn't work the way it should in many cases as you'll see in the video and instead of zooming in on the selected object, it zooms out to show the whole scene.

Remove Modifier for 3dsMax

0 votes

In group work or when receiving a 3D file from someone else, the first task is always to review, clean up, and optimize the elements in the scene.

Some objects are assigned modifiers like “Vray Displacement Mod” or “Corona Displacement Mod,” which consume significant memory during rendering and may lead to file crashes. These modifiers can be suitable for close-up views requiring high detail, but for larger scenes, it’s better to hide or delete them to optimize render time.

Camera Clipping Pro

0 votes

Camera Clippping Pro 3dsMax plugin by SplineDynamics

DESCRIPTION

Camera Clipping Pro adds special controls to the camera for driving clipping planes using objects in the scene and auto-adjusting the focal length to retain the same framming while you move the camera closer or further away from the target.

Object-Bound Camera Clipping

1 vote

Description

Adds additional controls to the selected camera for driving clipping planes using objects in the scene.

Object-Bound Camera Clipping 3ds Max script

Features

Extractor

2 votes

Script allowing you to extract into separate Max file and Screenshot all selected meshes in your Max scene.

Just Select, and Extract.

Select Vertices by Bone

0 votes

Selects vertices affected by current bone.
Difference with max native method is that this one will ignore hidden parts of your mesh.

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