3ds Max | Scripts

Random Transform Offset

 Random_Transform_Offset_main

This is just a simple script to randomize the transforms of selected objects. It can randomize relative to existing transforms (additive) or override existing transforms.

Merge All

This tool helps you to merge objects easily in 3ds Max

Idea and Developed By: Walid Abou Ali

HCG Asset Browser PRO

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.2

HoHa Camera HandHeld

 

Hello.

Here is another script for the community.

I was looking for a good camera shake - handheld generator for 3ds max. Couldn't find any. So I decided to write a script to make that happen. ( Didn't we all? :))

Handheld Desmonstration

 

UniAttach-Detacher

Using single one hotkey of Attach/Detach

works with:

Edit Poly

Editable poly

Edit mesh

Editable mesh

Edit Splinemodifer

SplineShape

line

UnwrapUVW

In subobject mode works as break and split


Используя единственную горячую кнопку для Attach/Detach

работает с:

Edit Poly

Editable poly

Edit mesh

MultiMap

Simple Traffic

Hi All!

This is my first full-length script, and i hope that it will prove useful.

Best regards.

Wickerfilms | Easy Pivot ®

Preview for Easy Pivot

 

Hey whats up guys!

I'd like to present to you my new script called : "Easy Pivot"

Modifier Auto-Select

This is a tool I put together because sometimes you have to work with modifiers on multiple nodes and the modifiers aren't at the very top of the stack. You’re constantly having to select the node and then selecting the proper modifier. Prime example of this is when you have a turbosmooths on top of all of your geometry while you are either skinning or modelling. It would be much easier, and save quite a bit of time, if every time you selected a node you just automatically were on the skin modifier or edit poly modifier.

Dimension

Scale tool coded as modifier plugin

Dimension

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