3ds Max | Scripts

UnwrapUVW Editor AutOOpen

0 votes

GTVFX-LIB_layerIsolate

1 vote

 

Adds an option to your display quad menu to isolate by layer.

Works with your object selection. Hides all layers that none of the objects in your selection belong to.

 

 

 

TimeWarp

4 votes

I think it's ready for general use now so here is my latest contraption! :)

It's a free scripted modifier plugin called 'Timewarp'. Its main use is for easy-nondestructive-time-remapping of animations. You get a curve that represent the object local time flow, similar to the PointCache's 'Playback graph' function.

A standard example would be a bullet-time effect. you can gradually slow down the animation of a few objects while the camera keeps moving at normal time. This without modifying the original keys or messing manually with a lot of EaseCurves.

PRT Updater/Manager

2 votes

A tool I wrote to manage multiple PRT Loaders in a scene. It was especially useful for updating files when I was using one cache for multiple loaders with an offset, since Instancing wasn't an option. Aside from that, there are simple controls to update some of the main PRT Loader attributes quickly and on multiple loaders.

Here's a quick demonstration video of the tool >>> https://vimeo.com/130000485

Cheers!

ProPal: Projection Tools for Baking Models into Tiling Textures

3 votes

ProPal is a scripted geometry plugin and a special custom attribute to work with Projection modifiers and InodeBakeProjProperties and InodeBakeProperties to quickly convert geometry into tiling textures with various render elements. For any geometry that needs to be baked into a seamless U tile (or a seamless V tile) this tool helps you accomplish it very fast.

Replace Objects Script

5 votes


This script can automatically replase specified objects in scene (each of them) to another object. Replaceable objects should have a similar names, for example: Box001, Box002, Box003... etc.
Run script, and with button "Old" pick one of the objects, which you want to replace. Other simillar objects will be append automatically, based on their name. Then with button "New" pick an object, which will replace previously selected objects. Push a button "Run",

miauu's Script Pack vol.2

7 votes

 

Resize Splines From First

26 votes

Tools that resize spline sub-objects in regard to their first vertex, one with a scaling factor, the other using a fixed size.

Ani Baked

37 votes

Ani Baked (animation tool for creating keys on every-frame)

Similar to Cache Bar except this isn't using any cache files. This allows you to make key frames on your object at every frame. Great way to take procedural animation and make keys out of it. Works on your selection.

Automatically bake the animation to a point helper or to the Original Object. After baking down the animation you can clean up the keys.

Collect Asset

12 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.

Syndicate content