3ds Max | Scripts

miauu's Script Pack vol.2

8 votes

 

Power Masker

3 votes

The 3dsmax UI only allows you to set material effects ID up to 16 channels. The VRayMtl allows you to go beyond this using the effects ID override but other types of materials don't have any UI to adjust this. This tool using a backdoor into 3dsmax to set the effects ID beyond the 16 limit imposed by the UI.

This means you can create masks for every material in your scene. Using this tool you can either assign effects IDs by hand or just press to automatically create them and their mask render elements.

rapidTools toolset

17 votes

The Download is now live on the rapidTools website!

Bake animation to bones

1 vote

This script is designed to bake all your animation in the bones. If you work in the game industry, this script you will be very useful. Because it allows you to optimize your scene in such engines like Unity or Unreal engine. Instead of having to stage a lot of objects, we will be able to load them as one. Very useful when simulating breaking RDB.

-- Script fuction
Bake your animation on bones for every object

Average Normals

66 votes

Average Normals is a MAXScript that averages all the vertex normals for each selected faces, so they all point the same direction.

 

Lazy UVW editior - Procedural UVW layout and texture baking tool for 3dsMax

8 votes

The Lazy UVW editor is a way to procedurally create seamless textures without having to unwrap uvs. It accomplishes this by using multiple uvw channels to cover pinching, stretching, or seams of the basic uvw mapping options, and the resulting map may be baked down to one channel if desired.

 

Quad Cylinder

5 votes

Since I've written a few functions to make my life easier while working on the Gear primitive (plus one that I later discarded, intended to fill holes), I figured I could just as well make a quad cylinder as a much simpler example how to tie these functions together. Enjoy and feel free to rip the code apart and reuse it.

Bulk Edit lighting and material script

1 vote

Vray scene subdivs settings2

Vray scene subdivs settings

Instructions:

santa Trajectory Limiter

4 votes

Sometime when we are working with complex animation scene we want to view a part of portion of trajectory for an animated object (as because the total trajectory line is showing us so much complex view) there we can use this script. Here we can mention the starting limit and the end limit of trajectory display. Then the script will show you only the trajectory of range given by you.

ExploreX

3 votes

SUMMARY:
"Select From Scene" and other 3ds Max Explorer based dialogs introduced over the last few years, tend to always open on top/left screen positions. They simply do not remember any user set positions. This script fixes that using it's own database to save and restore those dialog's positions. This works across 3ds Max sessions..

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