3ds Max | Scripts

Distribute Selection

7 votes

Distributes the selection within the minimum and maximum values much like distribute in Photoshop or Flash

TurboReverse

9 votes

TurboReverse is a 3ds Max modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UVs. Get it from http://www.mariussilaghi.com/products/turboreverse

TurboReduce

49 votes

I renamed the script once again, you can find it here http://www.scriptspot.com/3ds-max/scripts/subdivision-reversion

TurboReduce will recreate the subdividion levels of an already subdivided mesh.

Pivot placer

10 votes

With this script you can replace pivot where you want.
on the selected vertex, at the center of the selected edge or face, or at the center of the object.
You also can create a point as pivot.

DebrisMaker2 - Procedural geometry creation tool

43 votes

The DebrisMaker2 is a free procedural geometry creation tool for 3ds Max, that lets you quickly create objects for your 3D scenes. With the DebrisMaker2 you can create brick, corrugated metal, crystals, gemstones, snowflakes, grass, gravel, leaves, logs, splinters, meteors, obsidian, pigeons, planks, twigs, river stones, sandstone, shrapnel and slate. You can input parameters to customize the style of your debris. 

Braided hair

6 votes

This script is useful for generating and rigging braided hair and any repeatable pattern in less time.

StrTools

9 votes

Quick tools in one place. Dockbar!

UWeld

7 votes

v2.02 Fixed bugs


The script welds automatically all vertices of border.
Этот инструмент автоматически спаивает вершины краёв.

LOD Creator

64 votes

Here's my version of LOD creation script, it uses multiRes modifier. It works on multiple geometry and retains the geo type. It retains the skin modifier too, so you can run on a skinned character as well. Feel free to use this script and lemme know if you want me to add any feature to it or if it has any bugs.

miauu's Transfer Edges: Poly <-> UVW

2 votes

miauu's Transfer Edges Poly to UVW allows you to transfer(convert) edge selection from editable poly object to edge selection in uvw modifier(uv edges) or to transfer(convert) edges selected in Unwrap UVW modifier(uv edges) to editable poly edges.

Works only with Editable Poly objects.

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