3ds Max | Scripts

Fast Architecture

8 votes

 

Fast Architecture is a Maxscript that create a modern building structure, make your own design in real time, usefull to make cityscapes.

Connect Spline Vertices

2 votes

To overcome an issue of a spline Create Line method which would more often than not want to weld the vertices and/or not work at all I have first written a short function, and later on, having been asked to support multiple vertices, expanded it to this little script.

Vertex Selection UI

Installation: Download the .mcr file and either drop it in viewport or run it once. In Customize dialog you will then find the script in category Advanced.

PhysX Painter

4 votes

Outliner

750 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

miauu's Live Measure Pro

10 votes

ShowName

0 votes

 

INSTALL: drop file to viewport and copy this file in "Startup" folder of Max

Установка: Перетащить *.ms во въюпорт и скопировать этот файл в папку макса "Startup"

Actions are stored in Category: "Niklit Scripts"

UniConnector

16 votes

v3.56:
Select spline afrer connect knots.
Выделяется сплайн после коннекта вершин.

v3.55:
Fixed bug connect knots of splines. If Command Panel will pulled from 3dsmax, tool will continue work withuot bugs.
Исправлена ошибка соединения узлов сплайнов. Если Коммандная панель будет вытащена из макса, инструмент продолжит работать без ошибок.

All this works by single hotkey.

MultiMats6

0 votes

* Title: Multi_Mats6

* Description:
-- Create Multi-Material with 6 SubMaterials
-- Can be assinged to a Box, Plane or Selection

* How to use this script:
-- Click on Multi-Material button to create a Multi-Material with 6 SubMaterials
-- We can assign this newly created Multi-Material to Box, Plane or our selected objects

Here's the screenshot of the script -
https://postimg.org/image/irtojn2op/

Delete Empty Layers

0 votes

* Title: Delete Empty Layers

* Description:
-- Deletes Empty Layers

Frame Numbers Shift Calculator

0 votes

* Title: Frame Numbers Shift Calculator

* Description:
-- Used to quickly give programmers the frame numbers to hide/unhide weapons, vfx, etc.
-- at exact frame position when the animation was not created from the 0th frame
-- Example: Start Frames: 528 End Frame: 605 becomes 0 to 77
-- Also, prints the output in MaxScript Listener window

Here's the screenshot of the script -
https://postimg.org/image/q21xjhzhl/

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