Tagged 'Animation'

LockSkinWeightsR3

1 vote

Allows you to lock the skin weights - so that if you are morphing below a skin modifier the mesh does not move outside bones influence - the weights do not change. Has no reset in R3 - you have to do that by hand in the skin modifier.

WkCopyKey

3 votes

The purpose of CopyKey is to copy a range of transformation keys (either selected or in a given time interval) from an object to hitself or to another one. Thus it allows an animation to be reproduced and/or repeated - this in any coordinate system (world - parent - specified object...) - at any frame and with a symetry on any of the 3 axis. It also supports hierarchy animation copy.

Copy Transformation

7 votes

"Copies transformation of a hierarchy system of objects to another INDENTICAL one."

Velocity Grapher

4 votes

"This utility creates items in Track View enabling you to view the position velocity of up to 9 objects simultaneously.
Updated for 3ds max 4.x by Swami Lama"

ScrubbyDoo

4 votes

ScrubbyDoo is a nearly complete rewrite of the old Scrubing MatchMover script for Max R3 from 1999.

Its main purpose is the caching and realtime scrubbing of background animations in 3ds max. In addition - this new version got a really stupid name ;o)
View Screenshot

Replace_Object_Parent_And_Name.ms

2 votes

Uset this script to replace the selected object with a picked object. Copying its' name and parent then delete the original object.

SelectedVert_Increase_Effect_to_1.ms

1 vote

Bind this script to a hotkey and use it to increase the weight for each vert for the selected bone to 1.

LockUnlock_Enable_All_For_Selection.ms

5 votes

Locks Move - Rotate and Scale for the selected object(s)

LockUnlock_Rotation_Lock_Y_Toggle.ms

3 votes

Toggle Y Rotation Lock for the selected objects

LockUnlock_Scale_X_UnLock.ms

5 votes

Disable X Scale Lock for the selected objects

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