Tagged 'hdri'

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool, you can easily make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


FilePathFinder Pro version 3.80.08

  • Adds support to IES interactive rendering
  • Fixes an issue with removing atmospherics on rendering previews
  • Fixes an issue with isolated nodes when rendering previews
  • Fixes an issue when monitor screen DPI uses a scale of more than 100%
  • Fixes an issue with rendering some scenes with Corona 6

FilePathFinder Pro version 3.78.01

  • Adds support to ArchVision RPC. Display native preview.
  • Adds support to ".MC" files in Point Cache modifier
  • Adds an ability to rendering previews using Corona Frame Buffer. [Batch Render&Relink]
  • Drops support to 3ds Max 2013
  • The methods of generation preview for Substance and additional 3ds Max image formats (such as vrimg and etc.) was rewritten.
  • Move plugin to directory and category "Kstudio"
  • Fixes a bug with relinking scenes that contain IES files using Batch Render&Relink tool[Batch Render&Relink]
  • Fixes an issue with correct display the maximized plugin window on some monitors
  • Fixes an issue with the ability to refresh the listview using the F5 key
  • Fixes some minor issues with the interface
  • Fixes a bug with Asset Management scenes which contains Containers
  • Fixes other minor issues and performance improvements

Project Manager

594 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to categories.
 

 

Project Manager version 3.14.32

  • Adds an ability to batch export 3d files to 3ds Max file format
  • Supports converting Vray and Corona Proxy to 3ds Max file format
  • Supports to specify 3ds Max version on export 3d files to 3ds Max file format
  • Adds an ability to set hotkeys for programs in the "Open with..." menu items list
  • Renames "Asset Files" tab to "Asset Tracking"
  • Fixes some minor issues with ProxSi
  • Fixes an issue with converting some objects to proxy

Project Manager version 3.14.15

  • Adds support to 3Ds Max 2022
  • Adds an ability to specify pivot point on rendering preview for models
  • Adds an ability to add materials to templates using drag&drop [Add template Material(s) function]
  • Adds an ability to paint over xRef objects
  • Speeds up merging 3d models
  • Speeds up merging 3d models as xRef
  • Fixes a bug that occurs in some scenes on opening Asset Files tab
  • Fixes some issues with applying textures
  • Fixes an issue with fit a proxy to the viewport on rendering preview
  • Fixes an issue with removing atmospherics on rendering previews
  • Fixes other some minor issues

Project Manager version 3.13.53

  • Renames "Favorites" to "Categories"
  • Adds new abilities to filter items by categories
  • Adds an ability to specify output filename on rendering previews for models
  • Adds an ability to sort and exclude files from the Gallery (look for in Auto-Assign Previews, Sorting & Exclusions tab)
  • Adds an ability to export VRMESH (Vray proxy) and CGEO (Corona proxy) files to other formats through the menu
  • Speeds up merging complex scenes
  • Speeds up opening Material Libraries
  • Adds support to Q-Proxies
  • Fixes an issue with updating render settings for "Batch Render&Relink" tool
  • Fixes an issue with render settings dialog in 3ds Max 2016 version and below
  • Fixes an issue with isolated nodes when rendering previews
  • Fixes an issue with using whitespace when renaming items
  • Fixes a bug with creating materials from bitmaps in 3ds Max 2014
  • Fixes an issue with creating PBR materials from textures for Corona
  • Fixes an issue with creating PBR materials when V-Ray GPU is active
  • Fixes an interface issue with using a high screen resolution
  • Fixes an issue with relinking 3ds max files with Batch Render&Relink tool in Fast Mode
  • Fixes an issue with relinking textures on merging 3ds max files
  • Fixes an issue with collecting and relinking material libraries on the Explorer tab when <FilePath> relative collect path is used
  • Fixes an issue with saving the size of Categories panels
  • Fixes some minor issues and optimization improvements

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

ZOA Path Editor

39 votes

Simple Path relinker application for maps, ies, hdri corona proxy and vrayproxy objects. Features are: path text replacing and copy functions. The two text fields below each section are for "original" and for "future" paths. $ stand for string. Use it to copy a map path of a selected map to the desired text field.

User interface for the maps section. Others look the same.

HDRI Material Override Toolbar

5 votes

Simple floating 'toolbar' example where you can quickly toggle reflection override for the current viewport (any custom picked hdri map will work) and set its rotation. Since it's just a viewport override, all the materials applied to the objects will be left untouched. Comes in handy for example when checking for shading errors.

Vray HDRI Light

1 vote

A new tool useful for those who often use VrayDome Light with a VrayHDRI texmap pluged-in. You simply locate the HDR map on your computer, and the script generate a VrayDome light with your HDR file. The HDR is also display in the viewport and you can rotate it by rotating the VrayDome light. There is an additional parameter on the VrayDome light that allows you to enabled or disabled the HDR in the viewport.

 

VrayHDRITool

39 votes

Easy way to set VrayHDRI map. Select  only one object and run the script

 Version: 2.4

  • "HDRI List" now search in lights and environment for HDRI maps

Screenshot

Relink Assets

37 votes

Hi this is my version of a tool for relinking (missing) bitmaps which can not be found for whatever reasons (changed paths, moved files etc.). It is pretty straightforward and works with almost any type of asset (maps, HDRIs, IES files) as long as it can be referenced and seen in the asset browser. Due to copyright restrictions I can not publish the code right now but I hope that it can help you anyways until max itself has a better management for assets.

Instructions

ESR Hdr Rig

3 votes

Hi friends.Hdr rig is one click solution for hdr lighting in Vray and Max.You only select the hdri that you want and click.So script creates dome light contains hdr image which is in a vray hdr material.And also instance it to the environment background.it also uses constraints for linking hdr and vray sun.I wrote it for my everyday works.It's free.Use at your own risk.Hope you like it!

 

Environment Lighting HDR Studio (MR)

3 votes

 NEW VERSION 0.9

This Script allows to insert a Environment map HDR in the scene and simluate a virtual set for rendering "white". Also useful in the preparation of illuminated images in HDRi.

New features (work in progress):

Change Log v.0.9

Vray HDRI Viewer

2 votes

Vray HDRI Viewer is a simple and quick way of getting your HDRI's into your scene. Please note that for every HDRI the viewer requires an equivalent jpg file sized at 1000x500. I will be releasing a photoshop action to make this a little easier.

To intstal, use the maxscript menu > run script. You will then find it in "Catagory > shawvfx"

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