Tagged 'macroscript'

Primitives Default Override

30 votes

If like me you constantly zero out the segments of planes, cylinders and other tubes and cones you create, this script is for you.
It replaces the primitives creation macroscripts shipping with 3dsMax so that :
Cylinders, Tubes and Cones : Height Segments = 1, Sides = 16 (18 is only symmetrical on one axis)
Planes segments = 1x1
Teapot segments = 8 (as suggested by a good friend of mine ; this Teapot deserves a face lift)

I recommend putting it in the following location so that it overrides the one in the max root folder :

rp_TurboSmoothManager

17 votes

Simple and handy script that allows user to change a bunch of turbosmooth parameters in scene nodes at once.

Incremental Save

51 votes

It's a my super slim version with similar functionality to the Martin Breidt script, that saves incremental file versions while keeping the name of the latest - most-up-to-date version always the same as the original file. This is good for XRef'ing because the filename does not change.

Fit the UVW Mapping Gizmo

3 votes

Perform Fit gizmo operation on UVW mapping modifier on all selected objects.

example

Features:

  • Written as macro script
  • Optimized measurements
  • Allows UVWmap on any level in the mod-stack
  • Perform Fit operation on all selected objects

Thanks to Borislav "Bobo" Petrov for the nice tutorial:
http://www.scriptspot.com/bobo/mxs9/uvwgizmofit/index.html

Undo SubObject Level

2 votes

Macro script requested in the forum.
"go to the last-used subobject level"

* "last-used" here means last recorded (when you invoke the macros)

Tape Measure

3 votes

This script started out as a reply to the question of how to assign a shortcut to the tape measure, :)

Grab Children

3 votes

Select all children on picked object(s).

Requested modification of my GrabHierarchy script.

Backup Max INI File

63 votes

Made a copy of Max INI file and save it with the same name (3dsmax.ini) into Archives folder in Max 9 and higher, or into Autoback in previous.

Collapse Transform

19 votes

Collapse/bake PRS per frame to keyframes for the current time range.
(reserve addition to the built-in Collapse tool)

Fetch Selected

33 votes

Fetch Selected

Good for large scenes where Hold/Fetch is more stable than Undo/Redo
Brief feedback printed to the Listener

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