Tagged 'Material'

StandardMat

5 votes

Assigns material slot 1 to you selection and sets your wireframecolor to black.

Scene Materials Browser

25 votes

This maxscript is a tool to manage materials. You can browse the tree material and get quickly some informations about the material : name, material type, bitmaps etc.

The tree material is updated when a new scene is loaded or reseted. Also, the user is informed when a bitmap is reloaded.

Neon -- Visibility Animator

9 votes

Animates the visibility of a list of objects - with several options for the order of visibility and cross-fading.

Cel Shader - Plugin Script

7 votes

A kinda Cel Shader as Material Plug-in - use the Map Navigator to tweak the downstream parameters.

Note: This script won't work properly with Illustrate!

Random Colors Macroscript

9 votes

Random Colors is a Script that assigns a random color to the wireframe of objects in the scene. It is created as both a Macroscript - and a Utility.

Fountain Object

7 votes

Creates an animated fountain object. Needs a 2-sided material to work correctly.

Raytraced Glass Material

8 votes

Creates a new material to simplify the Glass Material creation.

Material Animator

9 votes

Allows you to animate material colors and opacity in VIZ 3.0.

MissingTextures

7 votes
  • Checks the scene for missing Bitmap textures.
  • Shows offended material - optionally searches all local and network drives for the bitmap - and can load the materials with missing maps into Material Editor.
  • Fuzzy Scan - the script can now find bitmaps with slightly different names as possible replacement options.

SMIV (Show Maps In Viewports)

2 votes

MAX 2.x version available Turn viewport display for any material channel on and off. Works with selections or the whole scene. Supports most MAX3 Shader types and the Raytrace material. NEW: Support for most composite Materials with Sub-Materials - Blend -

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