Tagged 'Material'

Neon -- Visibility Animator

9 votes

Animates the visibility of a list of objects - with several options for the order of visibility and cross-fading.

Cel Shader - Plugin Script

7 votes

A kinda Cel Shader as Material Plug-in - use the Map Navigator to tweak the downstream parameters.

Note: This script won't work properly with Illustrate!

Random Colors Macroscript

9 votes

Random Colors is a Script that assigns a random color to the wireframe of objects in the scene. It is created as both a Macroscript - and a Utility.

Fountain Object

7 votes

Creates an animated fountain object. Needs a 2-sided material to work correctly.

Raytraced Glass Material

8 votes

Creates a new material to simplify the Glass Material creation.

Material Animator

9 votes

Allows you to animate material colors and opacity in VIZ 3.0.

MissingTextures

7 votes
  • Checks the scene for missing Bitmap textures.
  • Shows offended material - optionally searches all local and network drives for the bitmap - and can load the materials with missing maps into Material Editor.
  • Fuzzy Scan - the script can now find bitmaps with slightly different names as possible replacement options.

SMIV (Show Maps In Viewports)

2 votes

MAX 2.x version available Turn viewport display for any material channel on and off. Works with selections or the whole scene. Supports most MAX3 Shader types and the Raytrace material. NEW: Support for most composite Materials with Sub-Materials - Blend -

AssignObjectMatte

4 votes

Assigns a matte material to selected objects for use with compositing. Use on objects that are being used to block non Matte objects and that don't need to cast or receive shadows.

matSelect

2 votes

You set the name of a material in the scene - then the script selects all the scene nodes using this material

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