Tagged 'Material'

SquareTextureCheck

0 votes

Checks all materials in the scene and reports any that do not have square textures(to the power of 2).

Sea Material

3 votes

Simple script just creates a plane and adds a sea material on it. You can change it's various properties like sea color - etc. Hope every one likes it...Works fine...

SMIV (Show Maps In Viewports)

2 votes

Allows to activate/deactivate the Show Map in Viewport for first level 2D Textures in any channel of a Standard material - in Standard Sub-Materials - and some of the channels of a Raytraced material. Works with selection sets or the whole scene.

MaterialStuffer

0 votes

Moves groups of materials to and from the current material library - the scene selection - the scene materials and medit. For example - with one click you can put up to 24 scene materials and place them in medit.

DisplayMatID

2 votes

Displays all material IDs used by the faces in a particular object.

SwapMaterials

3 votes

Simple down and dirty way to store two materials to assign to objects in your scene. Quickens the process of swapping materials for mattes.

NRB AutoImagePlanes

3 votes

AIP is a free script that simplifies the creation of planes that are automatically aligned to the camera. This script creates two planes one facing to a camera and another to the main light . Each of them is linked to a dummy that has an orientation constraint applied ...

Reset Material Editor (for pre-max8)

7 votes

Resets all material Editor slots to a default standard material.

Note that this functionality is built into 3ds max 8 and higher. However - the built-in utility can reset the sources of environment maps instanced into the material editor - while this script will leave them unharmed. In exchange - you lose the restore slots functionality of the built-in script.

MeditClipboard

2 votes

Copy/Cut/Paste all medit materials samples

TrumanTiles Live

2 votes

Take a source image and the content of a Maps folder and create a set of geometry objects building the source image - mapped with the images from the folder

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