Tagged 'modeling'

TurboReverse

9 votes

TurboReverse is a 3ds Max modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UVs. Get it from https://mariussilaghi.com/products/turboreverse

AutoPivot

0 votes


AutoPivot is a useful script for 3ds Max created to help you move easly object's pivot.

Description:

It includes two separate scripts that move the pivot to its center or to lowest point.
Unlike the standard 3ds command that uses the Selection Bracket, AutoPivot calculates the center of mass and moves the pivot accordingly.

Main features:

Edge Loop Length Tool

3 votes

Length Tool is a script for 3DS Max which lets you copy and paste (or unify) the length of one or more selected edges / edge loops. It also lets you copy/paste the distance between verts or objects.

Fast Housing

6 votes

Fast Housing generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It's an easy and intuitive way to create a house at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.

This script creates a FA_House primitive object which works as any 3ds Max object: any deformer can be applied, renderable, can be converted to mesh etc ...

RappaTools3

35 votes

RappaTools3 is an advanced toolbox that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.
rappatools3 bridge

Fan Connect

4 votes

Fan connect is a script for 3DS Max which connects one vert to all others on a selected face. Simply select one or more faces, and a vert on each of the selected faces, then run the script.

Smart Collapse

5 votes

Here's a script that avoids many of the shortcomings of the standard - shipping Collapse Utility. Hope you find it useful.

Straighten Edge

69 votes


Straighten Edge – MAX script, allows to project and after it to place selected vertex/edges on the given straight line on the Editable Poly object, Edit Poly modifier and Editable Spline & Line objects.

NURMS Toggle All

4 votes

"Toggles the Use NURMS Subdivision setting of all editable poly objects. This is useful if you have scenes with heavy poly count in poly objects and want to speed up viewport display"

SuperExtruder

43 votes

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