Tagged 'modeling'

Detriangulator

191 votes

 

This tool is intended to remove diagonal edges from triangulated editable poly.

Optional features are:

- keep edges that have angle between faces more then specified (set 0 if this feature is not needed)

- keep UV border edges (only 1st UV channel used)

- keep non-smoothed edges

Attach All Selection ( maxscript )

0 votes

- Attaches selected objects
- Attaches groups and splines to a single geometry
- Create a button or assign a script to a hotkey

EdgeStraighten

24 votes

Drag & Drop Reference Images

17 votes

PolySlicer for 3dsMax

2 votes

PolySlicer is a 3dsMax plugin for creating parametric furnitures in a few seconds.

PolySlicer provides all the workflow from creating slices to unwrapping for creating a complete cg model.
PolySlicer works tested and works with 3dsMax 2012 and all upper 3dsmax versions.
But it is always better to use this plugin in the newest 3dsmax version you have access.
PolySlicer doesn't create any data for a cnc machine. It only generates a model for cgi.
Features:

Slicer features:
PolySlicer slices the selected object in a few seconds.

Uni-Grow-Shrink

8 votes

2.7.3 Fixed Decrease steps in splines
2.7.2
Fixed bug of grow subobjects and conflicts of functions
add

2.7
Esc+Grow = Splines as mesh with Thickness Toggle

v2.6
Transform Gizmo Size Up/Down If Esc + Any Button of Script pressed.

Morphix

25 votes

Morphix reorders the vertices of one model to match the vertex order of another model. This obviously only works for models which share the exact same number of vertices, edges and faces. Also, the topology of both objects have to be the same.

Outline Creator

6 votes

Outline Creator is a 3ds max script that will automate the process of creating outlines for shapes instead of doing it manually one by one.

Pay attention that this script only works with closed shapes for the time being.

Properties:

Edge Loop Straighten with Constraints

4 votes

Edge Loop Straighten with Constraints works like this:
Selected one or more partial loop(s) of edges, run the script, and it will straighten all the verts between the end verts of the loop(s). What makes this script different from others of its kind is that it fully supports all three geometry constraint modes; edge, face, and normal constraints.

Mesh Insert

5 votes

Mesh Insert is a new 3dsmax plugin inspired from Polystein for Modo ( http://pushingpoints.com/v2/the-pushing-points-polystein-kit-for-modo/ ). It speeds up your modeling process by replacing face selections by an asset from your library.

Features :

Syndicate content