Tagged 'object'

Chamfer Tube

4 votes

plugin script, simpleObject ChamferTube

Object Encrypter

0 votes

Objecty Encrypter helps you to securely encrypt and decrypt your objects using the passwords that you defined....
It works on 3d Studio max, i hope you like it!

Rubik's Cube

39 votes

Hi, I like play Rubik's Cube and have wrote a script to play it in 3dsmax. Of course, it is far away from the real Rubik's Cube,  but this is free:D. Hope you liking it.

Multi Primitive

9 votes

plugin script, Multi Primitive

MaxAssistant

38 votes

 

 

You can use this script for free.

May this script will be helpful for you!

 

Object Triangulator

0 votes

Triangulator is a scripted-plugin which chamfers, and then welds all the vertices of the choosen object(if no object is choosen, a box 25x25x25 is used). The chamfering and welding is executed as many times as the user defines.

You can choose how much each vertices is chamfered, and the weld threshold, which allows you to create many different objects.

Lego Head

3 votes

Simple Lego Head scripted Geometry Plug-in.

Object Rename

34 votes

A really easy script to solve the listed rename opportunities on a clear way. It could be useful when we have a lot of layers with a lot of long-length-named objects.

Select By Size / Volume

16 votes

This script allows you to select objects by their size or volume, by checking their
- bounding box size (= bounding box volume) or
- the actual volume of the mesh (the calculation function for this is taken from the MAXScript manual, I think Bobo is the genius behind it ! :-) )

Frodo's Magic Scripts Pack

74 votes

NEW UPDATE TO v4.4 RELEASED!!

Hi,
this is a small package of my latest scripts, i hope you'll find them usefull.

Includes:
Camera lister - usefull for fast navigation and selection of scene cameras
Autobackup check - you'll never forget to turn autoback on
Speed meter - measures speed of selected object
Grider - slices object by grid
Center & Reset - resets xform and centers pivot
Aligh spline to Z - flattens spline in Z direction
Object ID - assigns random g-buffer ID to whole scene

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