Tagged 'UVW'

DisplayUsedMapChannels

5 votes

Displays all map channels that the selected material slot requires.

Unwrap UVW vertex Selection sets

3 votes

"Creates and assigns names to selection sets of vertex in the Unwrap UVW edit box. Just open the edit UVW box and then load the script. "

UVTools

3 votes

"UVTools is an independant floating window that allows quick and easy manipulation of editable mesh texture coordinates. This version allows the artist to copy and paste a tri or quads UV coordinates to other tri or quads. Copying and pasting UV coordinates is not limited to the same model. Copying and pasting can be performed between one or more individual objects.

RandomMapPhase

8 votes

Whichever material in the material editor you choose - this script will go in and find all maps within that material that have a phase variable and assign a random number to it. This is useful if say you have two rocks - both with the same texture on it that contains several levels of procedural noise.

Bakersfield

6 votes

Fancy a go on this? I've re-written the texture baker - as I didn't like the way it went about things.

unwrap Selector

6 votes

This script allows to transfer selections (vertices or faces) between a base object and its Unwrap modifier - and vice-versa.

TextureMapViewer

10 votes

Takes a Map that's in your mat editor and applies to it to selection of objects - renders the scene - then reassigns the old material back to your objects.
version 1.11 Fixed the bug where turning off atmospherics in a maxscript render turns off atmospherics for the current renderer as well.

Unwrap UVW helper

7 votes

This tool gives options for numerically modifying sets of selected vertices in any Unwrap UVW modifier. Select an object - go to the Unwrap in the modifier stack and open the Unwrap Helper window.

PSDPathUnwrapper

14 votes

This tool unwraps your mesh and exports the edges as paths in an Adobe Photoshop file - the unwrapped mesh is then easily used as a template for painting etc. and allows resizing of the psd file with no loss of precision in the accuracy of the paths.

SGFX BoxMapper

6 votes

The one's for the Max environment artists out there!

I found myself constantly typing the same numbers over and over into the uvw map dialog - so I came up with this... Allows you to quickly apply a Box UVW map of preset or custom dimensions. Option for auto-collapse. Presets are easily editable from within the rollout and it remembers your settings.

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