light
Light Lister for V-Ray Advanced 1.50 SP2
Submitted by 3DZver on Thu, 2008-10-02 23:17.This macroscript replaces the built-in light lister with one that incorporates support for lights from V-Ray Advanced 1.50 SP2
Add support lights:
- VRayLight, VRaySun and VRayIES.
Add support shadows type:
- VRayShadow and VRayShadowMap
Other additions:
- add button for pick ies file in photometric lights (if distribution as web)
maxFX scene
Submitted by ntashev on Wed, 2008-06-11 02:48.maxFX scene exports several types of objects from 3DStudio Max space to After Effects 3D space as Cameras, Lights or Placeholder objects. The script writes down the pivot point positions of the selected objects for every frame for Cameras and also for Lights and Placeholders (if Animated Lights\Placeholders checkbox is checked). The output file is a javascript file (*.jsx) which generates a composition containing all objects selected for export and converted to AFX's Layers.
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LightRigger
Submitted by JohnSwafford on Thu, 2007-08-02 12:46.LightRigger is a free Maxscript-based, draft-quality Global Illumination lighting system for the 3ds max Default Scanline Renderer. It is based on the well known "old-school" principle of a light dome, but LightRigger takes the concept much further.
Aquarius Lighting Console
Submitted by Furyofaseraph on Sat, 2007-05-05 05:06.Using a 3-channel patching system, this utility creates a far more intuitive interface for controlling a mass number of lights.
neon
Submitted by Marc Lorenz on Fri, 2006-10-20 19:45.Neon is a material plugin that converts any object to a lightsource. It works with the radiosity engine built into VIZ4/max5 or higher.
