Particles

PFlow sticked & aligned

3
points

Simply creates per vertex instanced particles aligned to vertex normal, and sticks to the animated container geometry. Powerful!
Ciao!

The shape'll be aligned via z axis ( z upper in front view... )


PFlow Baker

9
points

Bakes particle flow particles into meshes and/or helpers.

 

Version: 0.6
(2008-09-22 06:08:47)    
Compatibility:MAX 9,MAX 2008,MAX 2009    

  • Fixed a bug with baking to point cache.
  • Added a curve control to use as an optional ease curve on all baked particles.

 


Goals!

6
points

Per vertex particles, birth & vector scriptIf u need to build with particles (...I need!) and u have no plugins doing it,it's the time to start coding!U can use this file for your application, remeber to collapse or assign an 'edit mesh' to your Container (this is the name for your mesh) Ciao!


n/a

ParticleBuddy

0
points

Will change various particle system related values globally for all selected systems - even between dissimilar particle systems.


ParticleTracker

1
point

Track particles and attach objects to them over a range of time and within certain bounding volumes.


Particle Path

0
points

Converts the trajectories of the particles of a particle system into editable spline paths.


Change Seeds

0
points

"Changes the seed values of all your particle systems in your scene. Just simply uncheck any boxes for particle types you don't want to change and then hit Change Seed Values.Version 1.1 Update:

  • Added a field to define a specific seed for all your particle systems
  • Added check to see if rollout was already open for bulletproofing
  • "


    ParticleConverter

    0
    points

    Will convert a SuperSpray - Pcloud or PArray to any other of the three systems - keeping as many parameters as it can with the conversion.


    Fontain

    4
    points

    This program allows you to create a unique fountain. The constituents of the fountain are set in a group which name is indicated in the field 'NAME:'.A fountain is made to be exported - and you can not have more than one fountain in a scene at the moment of its creation. Several fountains can then be merged in another scene.