3ds Max | All

AutoStretch

4 votes

Automatic stretch & squash values and gizmo's matrix calculated from object's motion.

VRay Render Mask Maker

2 votes

This script allows you to paint multiple render regions based on the viewport or the last render. It feeds the mask information to the Vray Renderer Mask and you can optimise your rendering time massively!

I've had this one under wraps for a while (I forgot I hadn't uploaded it).  

MCG GetQuadInfo

0 votes

This is a generic compound so people can call it and make use of it in their MCG. To simplify things, this assumes your mesh is pure quads (it would still work if it has tris in it, as can be seen in my ParseQuads MCG, however there can be no guarantee if it 'looks' right if you have a random mish mash of tris/quads) So because it is a compound, you can't 'install' it so I've supplied here a dummy MCG to clone on quads, those who know the rename to zip trick then drag/drop...just do so otherwise install the MCG to get the compound Vu_GetQuadInfo.

Create Quick Studio Setup

1 vote

This simple and naive script, allows to create a quick and basic "Studio" setup.

MCG Cane Basket

8 votes

Installation: Scripting>Install Max Creation Graph...

A real basket case this....

 

simply make another basket, turn up side down..and there's your lid...

Ver 1.01: added Alt Every for different patterns

MCG Transformation Modifiers

2 votes

A set of simple MCG modifiers which do very powerful things when used in a procedural workflow. You can make adjustments to a mesh's pivot inversely by using these modifiers. You can animate at a sub-object level.

OffsetMesh

RotateMesh

ScaleModifier

Total Animation Baker

3 votes


A POWERFUL TIME-SAVER TOOL TO BAKE THE ANIMATION OF YOUR ENTIRE SCENE WITH JUST ONE CLICK.

This script can bake a complete scene with complex procedural animations and sophisticated rigs, including all kind of objects, controllers and character animations, and set it ready to export to your favorite game engine.

 

It works on any kind of object with any kind of animation controller!

From simple animated objects to complex animated scenes with deep level of hierarchies and script-driven.

Angle Limiter

1 vote

This tool creates a 'Helper' that has a limited angle, with reference to other 'bone'.

MXSJson

2 votes

Simple create json with MaxScript

mxsjson

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