3ds Max | All

Stretch Bone Indicator

8 votes

This script will setup a script controller on the scale controller of the bone. The script controller will monitor whether the bone is being stretch below or beyond a set value, and color the bone to a user defined color.

The concept is taken from the free tutorial by Chris Thomas at; http://www.cg-academy.net/pages/free_tutorials/tut_scripted_color_to_length/tut_scripted_color.php

Max2Milo

8 votes

This script exports max camera animation to Milo motion control rig www.mrmoco.com

How to use:
select the camera you want to export (target cameras only), set the time range, select the file output path and click "Export".. that's it.

Note:
be sure to select the right working units for the exporter to export data correctly

PowerSwitcher : Enanced Viewport Switching (Release)

8 votes

 Summary:

PowerSwitcher switches viewports while remembering previous viewport's position/pan and zoom data. No more panning/zooming after switching through the various different viewports, as PowerSwitcher stores and recalls all that info for you. Comes with addional features like, cycling views through scene cameras/light views per keypress etc.

Features new in Release Version 1.0:

RemapPSD

8 votes

With RemapPSDyou can easily map your entire photoshop file to a different set of uvs. The script will handle any complexity in your photoshop files:

 

  • layers with masks
  • folders with masks
  • nested folders
  • adjustment layers with masks
  • layered tiffs

 

A few new updates today + fixed old script categorization + a new contest

8 votes

So, the site's been down now for 2+ hours while I've been painstakingly merging data from my local dev machine with the live site. This past week I've spent quite a while going over the old scriptspot data and properly categorizing scripts (one of the biggest problems with the current site is scripts weren't categorized properly). Fortunately, thats should all be fixed now (I only say "should" since I can't possibly check every page, so if something was left out, use the contact form below to reach me).

Particle Cloner

8 votes

Clones a particle array a user-specified number of times - changing the random number seed values for each instance.

BigBrother

8 votes

Creates a list of various scene properties - to show what parts of the scene the animator may wish to optimize - like shadow maps that don't need to be as big - or uncollapsed modifier stacks that are too deep - etc.

SuperLoft

8 votes

Gives you ability to create organic forms from just 4 profile splines (like in Rhino - Alias/Wavefront).

MAXpuzzle

8 votes

A simple puzzle game

Camera Manager

8 votes

This script allows you to control a single camera called 'cameraMain' by 'Target (ie: 2 point)' cameras and frame ranges. You specify any number of shots - the frame range for each shot - and which camera is used for each shot. cameraMain is then automatically updated during scrubbing - playback - rendering - previews - etc... so that it will take on the properties of the proper shot camera.

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