3ds Max | All

Copy Transform to Unreal Engine

1 vote

Copy Transform to Unreal Engine of selected object in 3ds max scene.
Open Customize window in 3ds max and select Hardway category and drag toolbar item into toolbar.

Usage

To copy transform from 3ds max:
* Select object and press button on toolbar.

To insert transform for selected object in Unreal Engine
* Just Shift + Left Click in Transform rollout caption or paste via context menu.

Divide Clone

1 vote

A tool to quickly create clones between two objects. The cloned object can be one of two objects, or it can be an object that you pick. Support lights, shapes, cameras, geometry, and even groups.

SketchUp Linker (free)

2 votes

This tool will help you link SketchUp files into 3ds Max via an temporary FBX file. That helps you update your design in 3ds Max without wasting much effort re-assigning materials and modifiers to each object.

When there are changes in SketchUp files, click reload in SketchUp Linker and everything will be automatically updated for you.

to delete

0 votes

Vertex Distance

0 votes

Quick and easy way to know distance between 2 selected vertices

Works on Editable Poly only. Select 2 vertices and Go !

Universal Select By

9 votes

Camera List Navigator

3 votes

This Simple script just helps you navigate through all cameras you have on your Max scene with a few clicks.
0.95 Features are :

Batch Material Editor

13 votes

This script allows you batch edit multiple materials and bitmaps.

SplineSkin

1 vote

3DsMAX Spline Skin plugin, a plugin that converts 3D objects into spline wrapped shapes with just one click.

Update later

Polyline Pro

19 votes

Syndicate content