3ds Max | Scripts


35 votes

Macroscript ThePuppetTool 1.1 for 3dsmax 2010 (also works in 3dsmax 2008, 2009)
Should work in versions 2011, 2012, 2013

Cat/Biped selector with many powerful features, such as:

1. Automatically make Biped matched current human CAT-rig
2. Paste opposite for human CAT-rig
3. Select All, select Opposite, easy select any bones of human characters by clicking on ImgTags (also with dbl-click, alt and ctrl of course)
4. Keys remover
5. Keys type changer

New in version 1.1
1. Added some tags and buttons to select more limbs

Select by Color and Move objects to Layer

0 votes

This simple script lets you choose a wirecolor by an object (like "Select by Color") and select all objects with the same color. You can move the selection to levels we have chosen.



Another Maxscript Encripter

0 votes

There's many maxscript encrypter out there or here ....I try to make it to support many files at once...just try it....
1. Browse ms file and select many of ms file (right click to append new files)
2. Choose version encoder
3. NF : Make new "Encrypted" folder in current folder and move encrypted files to this new location. You can set it "on" or "off".
4.press "Encrypt" button


Vray Mat Lister

0 votes

Hi everyone,

I'd like to share a script I have made.
It's for Vray and it makes a list of all your VrayMtl (and of the main parameters) you have in your scene.

This tool allow you to modify all your vray materials parameters quickly. Globally it works like the Vray Lightlister

miauu's Polyline

14 votes


361 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings. Support "FumeFX" and "HairFarm".

VRay VFB Viewport Loader

4 votes

This will load grab your current viewport and put it as a background for your VRay. Really useful for when you want to do a region render in the VFB but don't know where to draw your region. It's clever enough to crop to your safe-frames, and resize to your render size, upscaling to large resolutions won't give you the best quality but should hopefully help!

Texture Atlas Generator

51 votes

This script generates a texture atlas out of the selected objects, and manipulates their UVs (and if necessary, their geometry as well). Currently only Multimaterials and/or Standardmaterials (with bitmaps in diffuse channel!) supported.
Texture atlasses especially are important for real time applications and game development. Check http://developer.nvidia.com/object/texture_atlas_tools.html to see performance comparisons.

- geometry slicing
- padding
- simple packing algorithm
- editing many objects at once, thus creating only one atlas for all of them


22 votes

Morphix reorders the vertices of one model to match the vertex order of another model. This obviously only works for models which share the exact same number of vertices, edges and faces. Also, the topology of both objects have to be the same.

Spline Toolbox

10 votes

New version 1.1

It is 6 tools in one interface :

- Spline select tool (it allows dot selection, random and by angle)

- Outline extended (it's the basic outline tool with more options) / Updated (realtime feedback ,keeps original selection and mousetool creation)

- 2-Tangents circle allows to create a circle relative to two tangents (usefull in design/architecture when trying to place precisely a circle in a corner)

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