3ds Max | Scripts


20 votes

mrStudioMr.Studio is a tool to simulate studio lighting with Mental Ray. It has some features to simplify the control of lights and provide previews.

Voxel Animater

11 votes

This script takes an image sequence, creates selected primitive type for each pixel, adjusts its length according to the pixels value, and animates it.


Flipper Mechanism

26 votes

Flipper Mechanism

Script creates a rigged flipper mechanism with all textures and
materials. With this script you can easily do old style airport
flipping boards, flipping clock, signs, etc.

Mass Randomizer

51 votes

Mass Randomizer 1.9

The ability to Randomize

Geometry Sequence Exporter

9 votes

This script enables you to export geometry data as a sequence. Especially for workflows like Flame/Inferno workflow where point data is not supported it is possible to export mesh deformation through object sequence.


- Export .obj .3ds .fbx and any other 3ds Max supported Geometry data format as a sequence
- Export only selected range
- Selection based export. Exports only selected geometries.


- Run the script. (MAXScript => Run Script)
- Customize => Customize User Interface. Under the Category: Tik Works you will find the script.

Book Rigger

162 votes



Book Rigger is the "one click" Page Turn solution for 3ds Max.

With Book Rigger it is extremely easy to make complex and accurate page and book animations inside 3ds Max in a few minutes if not seconds.







Main Features:

Domino Rigger

28 votes

Easy and Procedural Domino Animation Tool for 3ds Max.

Domino Rigger is a simulation-free interactive domino animation solution. The script rigs any amount of dominoes guided by selected splines. Afterwards you can just use the slider on the master controller to make the domino animation instantly.

Bone on spline

1 vote

Animates bone spline. It will be useful when the animation: worm, snake, or something like that.

-- Update version 1.1
- Now you can change path every time
- Add "Update end frame"
- Minor fixes and improvements

-- Update version 1.2
- Fixed flip bones

DeformByProjecting Utility

4 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

Spline Curve Control

10 votes

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