3ds Max | Scripts

Substance and Element 3D material preparation tool

1 vote

This script creates an standar material per object and puts the same object name on the
material. This is ideal if you plan sending your model to substance painter or Element 3D plugin for after effects.

Instructions:
Drag the script
Go to Customize > Customize User interface
Toolbars
Category: Substance

Drag the tool to an empty space on any toolbar, or create a new one.

Before using the tool make shure thares nothing selected on the scene, the scripts selects all for you.

ES:
Este script crea un material estándar por objeto y pone el mismo nombre de objeto en el

InstantRig

12 votes

 

Pose Manager

Auto Overlap

Auto Skin

miauu's Script Pack vol.2

11 votes

 

Batch Man: Your friendly neighbourhood batch exporter

2 votes

Batch Man is an easy to use batch export tool. Batch Man stores your selected export location on the objects in question stopping the need for redefining export locations multiple times!

Core functionality:

- Enables user to exporter masses of objects
- Enables user to export objects to different locations simultaneously
- Stores the export location on the object eliminating the need for constant re-definition of export location
- Very easy to use
- Includes documentation

Maxscript Encrypt and Protect

4 votes

......
I wrote a tool to protect the script source code from being easily viewed.
It's free, and you can use it in your business scripts.
Enjoy:)
This is the first time I posted a post in this forum,Merry Christmas and a happy newyear.

>>> A
Load source code into memory to run,You can't use these keywords in your code :
getSourceFileName ,getThisScriptFilename ,getSourceFileOffSet ,getSourceFileLine

>>> B
!!! QuickBMS can't decrypt this encryption, because it is the
.Ms format!
.Ms format!

UniRemover

19 votes

v.9.4


If 0 selected vertices, edges, or faces and run script then exit from subobject 1, 2, 3, 4, 5 to 0
If 0 objects selected then run Maximize Viewport Toggle
Resetxform by attach to mesh works correctly for more objects

Если 0 объектов выделено то сработает Maximize Viewport Toggle
Сброс xform путем присоединения к сетке работает правильно для большего количества объектов

Attach Object To Vertices

2 votes

This script allows you to bind any object to vertices geometry using simple expressions.

Category: "GregoryMaxScript"

SciFi Pattern Generator

32 votes

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

Save & Restore Views

5 votes

A simple script that is pretty similar to max's own "Save active perspective view" and "Restore active perspective view" functionality just that there are 5 slots with preview images. Un-comment the first 2 lines to install it as a macroscript. Click the little lock symbol to save a view, click the image button to restore it. 

RenderMask

367 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings. Support "FumeFX" and "HairFarm".

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