3ds Max | Scripts

Copy/Paste Object Properties

This script allows you to copy and paste properties from one object to another (or multiple at once).

This is useful for copying camera settings from one to another. Although it will do any type of object you copy from. You can easily include/exclude any properties you DONT want copied (like FOV, focal length, etc).

Run the script:
1. In Max goto "Customize -> Customize User Interface -> Toolbars tab -> Category: ColinScripts->Properties (Copy)" and "Properties (Paste)" and drag them to a toolbar.

Show Materials for selected. Just 1 click!

A very simple but EXTREMLY USEFUL script you will use all the time!

With just one click it opens the Slate Material Editor and displays all the materials for the selected objects well organized in a clean view.

Forget about the annoying material picker tool. Add this simple button to your toolbar and every time you want to see the material/s for your current selected object/s just click the button and... Voila!

It will save you a lot of time!

VRayMat Resampler

.............................................................................................................................................................. version 1.2

Whit this tool you can easely control subdivision value according to Relection or Reflaction glossiness values.
Idea by John O’Connell

RenderMask

Render different types of masks (luminance, RGB, env.reflection, light, objectsID, SSS, texture, AO, ZDepth, Specular, BlackHole). The script don't affect the scene materials, lights and render settings.

v5.77.7    - added "Deadline 6" support - big thanks for Colin Senner and Gianpiero Monopoli for support.

http://www.vimeo.com/26107414 (Tutorial)

Curves_to_3DS

CURVES_to_3DS allows you to make 3d models right from Adobe Photoshop in a single click.



VRayMtlConverter v2.5

A simple MAXScript to automate otherwise time-consuming tasks regarding converting some types of materials (currently: Standard, Raytrace, Brazil Advanced and fr-Advanced) to VRay Materials - and also fixes some parameters of materials of previous versions V-Ray (1.09.xx) in view of changes in new versions V-Ray (1.46.xx and 2.0 SP1).

Rubik's Cube

Hi, I like play Rubik's Cube and have wrote a script to play it in 3dsmax. Of course, it is far away from the real Rubik's Cube,  but this is free:D. Hope you liking it.

Snap2Object Tool

Snap2Object Tool

 

randomElementsMatIDs

this script sets random material IDs to poly elements

 

Detach Elements

Detach all elements on multiple objects with a few options for better scene arrangement,
including convert to mesh, group by source or link to source or point helper.

Detach Elements

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