PolyFX

29 votes
Version: 
3.07
Date Updated: 
05/08/2020
Author Name: 
BodyulCG

PolyFX is a powerful tool that provides the ability to break an object into parts and animate them. It has many options for fine-tuning the animation and several additional tools. A great solution in the production of promotional videos, game development, etc.

Key Features:

  • Modifier with many settings
  • Animation by elements
  • Built-in curve editor
  • Three working modes: Key, Controller and Particle
  • Support for texture maps in Particle mode
  • Built-in tools: Slice Fragmentation, Pattern Fragmentation and Quick Detach
  • Baking animations in modes Controller and Particle
Additional Info: 

The demo version has the following limitations:

  • You cannot animate elements.
  • You cannot set the color and material from the main PolyFX window.
  • The modifier does not save the settings with the scene file.

 

Changelog:

v3.07

  • Added a new powerful modifier for 3ds Max 2016 and higher.
  • Changed the default state of the scale curve.
  • Slice tool has been redesigned and is now much faster.
  • Fixed unstable behavior when undoing action in the Quick Detach tool.
  • Fixed crash in the Controller and Particle modes when the window is closed in 3ds Max 2020 and higher.

v3.02

  • Fixed bug with unstable work of curve editor.
  • Fixed bug with controls "P. Type" and "Quantity" in mode "Particle" in 3ds max 2017.

v3.0

  • Added mode "Particle".
  • Added "Transform by Map" in "Particle" mode.
  • Added tool "Pattern Frag.".
  • Added tool "Quick Detach".
  • Improved tool "Slice Frag.".
  • Improved work with layers (Layers work only in "Key" mode).
  • Saving all settings script to a file.
  • Fixed many bugs.

v2.6

  • Added mode "Controller".
  • Added tool "Slice Fragmentation".
  • Support for layers.
  • Added tool "Collapse Controller" for "Controller" mode.
  • Utility for cleaning garbage collection.
  • Increased speed.

v2.51

  • Fix Bug (Speed and StartFrame).

v2.5

  • Added ability to set the name of the object / group.
  • Added ability to set color and material objects.
  • Added curve editor.
  • Added modifier Normal.
  • Increased speed of many parameters.

v2.1

  • Added the ability to work with the elements.
  • Added checkbox "Auto Time Range".
  • Added three spinners: "Position X, Y and Z".
  • Added spinner "Max. Scale".
  • Modified to work with helpers.

v2.0

  • Added ability to work with objects of class Helpers.
  • Added the following spinners: "Min. Scale", "Random Rot.", "Random Pos.", “Normal Pos.", "Seeds" and three spinners to adjust the angle of rotation.
  • Smoothness renamed to Falloff.
  • Now checkboxes "Anim. Visibility", "Reverse", "Invert" and most spinners instantly show a change in the viewport.
  • Partially rewritten interface.

v1.01

 

  • Added spinner "Start Frame".

v1.0

  • First Version.
Version Requirement: 
3ds max 2010 - 2021
Video URL: 

Comments

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lucpet59's picture

Brilliant

Thanks this is fantastic, just a shame you felt it needed encrypting. I always look forward to learning from great scripts like this.

BodyulCG's picture

Thanks) I'm currently working

Thanks)
I'm currently working on a new feature script. Effect by Point.
http://s61.radikal.ru/i173/1311/f9/ec8399d1f656.png

willbddavis's picture

polyfx

this is incredible thanks so much for your hardwork!

b

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