3ds Max | Scripts

Cobwebs (Modifier)

Updated on April of 2013. There is now a new rewrite of the tool. It now is built as a modifier that supports realtime updating. Check it out on my website at jokermartini.com

https://vimeo.com/63669318

Now comes with help file.

ATTENTION: Anyone who uses this script feel free to email me your renders at "jokermartini(at)hotmail(dot)com" and I'll put your renders up on my website along with the appropriate credits. Thanks

FilePathFinder Pro & Light versions

FilePathFinder Medium and FilePathFinder-Light now is free for users of 3ds max 9SP2& 2008!


FilepathFinder it is a power tool for working with asset files in 3ds Max.
With FilepathFinder you can easy find, collect and sort asset files.
Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Proxy, IES-files, shaders).
FilePathFinder help you quick select objects in your scene or find desired materials and textures and placed they to Material Editor.
Also with this tool you can easy create or use existing materials and merge 3dmodels into your scene.

Update History:

FilepathFinder PRO v3.9.60

 New features:

  • Adds support to renderer Octane - working with asset files .
  • Adds support to renderer Octane -  rendering previews.

Bug fixes:

  • Fixes issue with blocking 3ds max hotkeys after opening menu “File”.
  • Fixes issue with setting a default renderer in Batch Render&Relink.
  • Fixes issue with applying render-preset in Batch Render&Relink.

Project Manager

 

 

Project Manager -the utility for cataloging and use 3d models,materials, IES,HDRI & etc..

It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also IES and HDRI files.

For more convenient job with libraries all information is presented in the thumbnails view.

The utility supports the viewing of all image formats supported by 3ds Max(Such as HDRI,EXR,TGA,PSD and more).

Project Manager v.1.64.82

  • Adds support to renderer Octane - working with asset files.
  • Adds support to renderer Octane -  rendering previews.

Project Manager v.1.64.69

  • Fixes issue with merging targeted lights and cameras when drag&drop.
  • Fixes issue with applying render-preset .
  • Fixes issue with blocking 3ds max hotkeys after opening menu “File”.
  • Fixes issue with setting a default renderer in Batch Render&Relink.
  • Fixes issues with drag&drop materials and textures into Slate Material Editor.
  • Fixes minor issue with search in “Textures” category.
  • Fixes issues with Translations links to Local\Network paths.
  • Fixes issues with applying the setting “Use old Material/Map Browser” in max 2013.
  • Fixes issues with long time for first merging models and other assets.

Update History for all versions. 

Models
Materials
Textures
HDRI
IES
Asset Files

Light Lister for V-Ray Advanced 1.50 SP2-SP4a (3dsMax2008-2010 x32/x64)

This macroscript replaces the built-in light lister with one that incorporates support for lights from V-Ray Advanced 1.50 SP2,SP3 and SP4a

Add support lights:
- VRayLight, VRaySun, VRayIES and VRayAmbientLight(SP4a).

Add support shadows type:
- VRayShadow and VRayShadowMap

Other additions:
- add button for pick ies file in photometric lights (if distribution as web)

JB Morph ui

 

A maxscript to Auto create ONLY morph UI.

  • 5 UI types
  • Custom Name
  • Change color
  • Change size
  • Easy controler and base selection
  • Auto Set skin pose

Note: Beta version

MirrorNormalFixer

After applying the model tool "Mirror" normal to the model is turning inside out. This script fixes this by spelling the simplest way in automatic mode.
The script must be copied to a folder scripts/startup and restart 3ds max.

Morpherizer

INTRO:

Morpherizer is a maxscript utility that gives access to MORPHER data outside the stack and modify panel itself and has some other handy buttons and tricks that can help you with yor morphing, lipsyncing and animating tasks.

Morphizer 0.9 UI


INSTALL INFO:

Camera Mixer

Camera Mixer v0.1  Camera Mixer  is a real-time sequence editing tool.

It allows you to start editing draft sequences without starting any heavy film editing software.

Features :

- Real time playing
- File Open/Save
- Export the mix to 3dsmax’s batch renderer
- Save a preview of the whole mix
 - Usual UI controls : snap, delete/repace, mute/solo, move track up/down

VRay material to Standard material

Hi..
this script converts all scene VRay materials to max's standard material.
it keeps diffuse color and diffuse map. right now it works with multi sub-object materials if you guys found it useful ,I can add support for other maps like transparency and reflection, refraction and etc.

VRay Camera SLR Setup

With this tool you can easily set up the basic parameters of VRayPhysicalCamera
(Aperture [f-stop], shutter speed and film speed [iso]) to mimic real SLR cameras.

Superflow Elements

Superflow

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V-MOTION - SF Elements // Superflow Motion Designer Toolkit // www.v-motion.co

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Developed by:

Restore Imported Objects Wirecolor

A little fix code for imported objects from AutoCAD. Inspired by this post
http://jamiecardoso-mentalray.blogspot.co.uk/2013/04/correcting-viewport... by Jamie Cardoso

Nitrous Texture Tweaker

Nitrous Texture Tweaker ( 3ds Max 2012+ )

  • Set Nitrous Viewport Texture resolution limits
  • Set material display modes on selected or all objects (shaded and realistic, with or without maps)

Nitrous Texture Tweaker UI

Extended Timeline


This free script allows you to easily navigate in timeline. You can change the active time segment by dragging the slider, or zooming with your mouse wheel.

Bug report: info@heavenlypictures.hu

Version info:
1.6.1 (2013. Apr 7.) Error in new scene fixed, callback event error fixed, zoom to selected keyframes works with biped objects.

mcloth script for character animation

Mcloth with characters is so limited you can always use ragdoll but its limited to some situations and will never act in all cases , the tool is just simple work around problem.
http://4.bp.blogspot.com/-rEL0Zh6qXXU/UU_pIRIC1FI/AAAAAAAAAAc/IWJIzaEXCdM/s1600/mcloth_.jpg
the script use polygons as collision for accuracy

support Editable mesh and Editable poly
-- a Tutorial added "English"

Prime Automatic LipSync Tool

Lipsync made fast , easy and cheap and all withing 3ds max no external programs or 1k $ applications required

Prime Automatic Lipsync is a tool to create automated lipsync Text to animation keys

whats new:
--v1.1
--new Mirror morph targets
--space = gap
when you write spaces on the text it will give you gap between keys , more spaces more gap some people feedback its annoying
so if you turn it off it will ignore any spaces and no gaps between keys .

--v1.11
--bug fix Timing little messed up when you disable "space = gap"
--v1.12

Select instances objects

Small but very useful script for selected instances objects

- select only visible instances objects
- work fast, support undo
- work of script would be broken by pressing Escape button

for install you should drag&drop script into 3ds Max
Find it in Customize -> Customize user interface -> Toolbars.
Category: # Scripts

ML2ME (Material Library To Material Editor)

Quick load Material Libraries to the Material Editor.
Quick code just from scratch as well.
Generally useful for all people that found 24 ME slots for not enough.

ML2EM

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