3ds Max | Scripts

Random Wire Color Tools

33 votes

Wire Colour Tools is a simple script for setting random wire colours to all of the objects in the scene. Anyone who does allot of post work either in PS or a compositing package should find this script useful. Being able to adjust any element or of your project in post by the object enables you to get the most of your image, rendering Wire Colour passes is very simple and inexpensive from render time point of view.

ESR Hdr Rig

3 votes

Hi friends.Hdr rig is one click solution for hdr lighting in Vray and Max.You only select the hdri that you want and click.So script creates dome light contains hdr image which is in a vray hdr material.And also instance it to the environment background.it also uses constraints for linking hdr and vray sun.I wrote it for my everyday works.It's free.Use at your own risk.Hope you like it!


Batch Camera Render

246 votes

This script aims to replace standard 3dsmax's Batch Render and imitates Houdini Output Node workflow. Using it you can specify rendering parameters - frame size, frame number, output path - directly to camera object, so every camera in scene 'knows' what it intended to render. Additional functionality is Lighting Assignment - you can specify which light will be turn on or off for selected camera during the rendering.


  • Improved performance with scenes with lots of cameras
  • Added support of Vray RT as a production renderer
  • Added support of using MFRender script to render scenes through BatchCamera script.
  • Bugfix - Error was popping up sometimes during drag-n-drop
  • Bugfix - Render elements didn't render in certain conditions
  • Bugfix - Pre-render/post-render scripts didn't work on network rendering

Here are some details: http://usakhelo.github.io/batchcam/batchcam-1.9.20.html


42 votes

A simple script to create either hexagonal tiles or a mesh with hexagonal holes in it.

Simply run/drag into max to start the interface.

All tiles are instanced by default for your convenience :)

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Prepare Model 3DDD

3 votes

Requirements : 3Ds Max 2011 and greather, WinRar.

This script helps to prepare model before upload on 3ddd.ru/3dsky.org . With this script you can fast set model in center of scene, do Reset XForm, set pivot, create archive with all textures, and add export formats *.fbx, *obj etc.


IKFK Stretch & Bend

1 vote

a script to generate an IK FK bend and stretch chain. You can easily switch between IK and FK, bend the arm, add as many twist bones as you want...


29 votes

Un petit Maxscript qui permet de régler les paramètres de base du PhysXsur les objectssélectionnés. Il évite d'avoir à régler le PhysX des objects un par un.

N'hésitez pas à me faire savoir si voussouhaitez que j'ajoute d'autres fonctions.

Morph UI Creator

7 votes

A maxscript to Auto create morph UI.
Multiple UI types : 4, 3 and 2 morphs linker.

Pivot placer

8 votes

With this script you can replace pivot where you want.
on the selected vertex, at the center of the selected edge or face, or at the center of the object.
You also can create a point as pivot.

Detach faces V2

7 votes

with this script, you can detach all the faces of selected objects as separate objects.
with pivot aligned to their center.
You also can detach only selected faces, with pivot and parent options.
You can detach faces from edges selection, if you check align pivot, it will align pivot to the center of each edge.
You can align pivots or parent after, on objects selection.

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