569 votes
Date Updated: 
Author Name: 
jerome prevost (Subburb)

SolidRocks V2.4 is out !!  Support for V-Ray 6 (hotfix 2) and  MAX 2013-2023 ! 

SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.

Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

SolidRocks includes new tools for both VrayMasters and Beginners:

  • Support for Max 2020 and V-Ray NEXT!
  • Handle The two V-Ray NEXT engines : Adv and GPU (single clic switch !)
  • Presets now handle separate settings for each engine for best comfort
  • Presets have been revisited for vetter quality in production settings
  • IPR button working with the 2 V-Ray next engines
  • Bucket and progressive mode for 2 engines
  • Denoiser button
  • New gamma Workflow by default to match the actual workflows
  • All new V-Ray algorithms activated by default : VBAA, Autopilot, SRGB VFB, Gi caustics, dyn thr.
  • Rebus Farm/RANCH Computing interoperability
  • New "NO GI" method ! Perfect for exterior dome(+sun)+VrayAmbientlight anim setup (fast and flicker free)
  • Compatible with MAX Physical Cameras
  • Better glossy subdivs algorithm. Materials with low glossiness value have more subdivs.
  • SRGB button (Vray VFB) is now managed automatically.
  • New special DOF/motion blur preset (based on interior preset, experimental)
  • Unified Save feature for easy save management
  • Includes MOA Wizard (animation wizard) - More info here !
  • DR and BB buttons for network rendering
  • FlyThrough animation Wizard !
  • Compatible with SigerShaders
  • 1 click for complete Vray setup !
  • Modular and small interface (GUI)
  • mini preview for fast feedback
  • auto Exposure and Auto White balance tools
  • friendly and Very simple usage
  • Full LWF gamma correction with useful options
  • modifiable presets : exterior, interior...
  • learn Vray watching SolidRocks at work !
  • shareLightcache tool to speedup slaves warmup
  • materials and lights optimisation for best rendertimes
  • switch from draft to production settings in one click !
  • gain time... Lot of time !!

New Vray users can also learn essential rules of Vray, observing changes made by SolidRocks when resolution and/or quality are changed.

Vray Masters can customise SR and presets and use SolidRocks as a custom settings automator.

note : This is a commercial script. (FREE LITE version available on website !)

 As always, Have FUN with SolidRocks !  

Version Requirement: 
Max 2013 to max2023 and V-Ray 2.4 to Vray 6 hotfix2
Video URL: 


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steelbug's picture

Jerome, SR I save time.

SR I save time. Presets to get very good.
Thank you.

lens3000's picture

this is a life saver! and

this is a life saver! and made me look like a rock star to my boss! SolidRocks rocks! :D

Lukesta74's picture

SolidRocks + Jerome = Awesome

With out a doubt Solid Rocks is the best plugin/script...ever!

I have been in the 3D and Architectural game for over 15 years now and currently work in a very busy bespoke Architectural practice in Melbourne, the one thing that doesn't change... we never seem to have the time to get it just right.... and to play with the endless Vray settings, tweak colours etc is considered a luxury. Time and money is always the dictator...
Moreover, client expectations is constantly evolving, partly fueled by the film and television industries, realistic images and animations are now essential to facilitate the communications between ideas and the end products and to achieve this quickly and efficiently is paramount.
Solid Rocks is arguably the best connection to Vray speeding up the rendering and tweaking process and ensuring very happy clients which translates to faster sign-off's.

Full Kudos to Jerome Prevost for his continual dedication to this great product! :-)

JordanMacCh's picture


I just can´t use or install SR, the menu automatic hide whem i use the code.!


shayanzoro's picture

very useful thanks

very useful

tredistudio's picture

Really Useful

Is one of the most usefull script that I used, expecially in production when you are in a hurry for delivering time.

Jerome you are a genius!!!

Phokka's picture

Thanks for your answer jerome

I found other problem.

After calculation of LC and IM thats only renderizing the final image without the interpolation of the materials and lights. if this Script???? but in the manual way it can be calculate.

paranoidx's picture

Netrender - Backburner I

Netrender - Backburner

I wonder, is this product support net render option ?

I can see in flythrough seem only local or distributed render support.

Thank you,
Creative & Architectural Visualization

subburb's picture

that's not a bug !

hi Phokka,
that's not a bug, that's normal !
In Flythrough mode, LC is computed once for the entire animation.

jerome Prévost (Subburb)

Phokka's picture

Problems Whit Animation Wizard 1.3

Who have problems with Animation Wizard 1.3, in 0.98.9 SolidRocks? Lightcache not calculate all the frames, only calculates the frame 1.

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