3ds Max | Scripts

EasyIncludeExclude

1 vote

This Script will simplify the process of including or excluding objects from lights.
Instead of choosing objects from the list as usual, you just need to select both objects and lights and click the corresponding button (include or exclude), for each action you can either add to the current list or replace it completely or even remove selected objects from the list.
No more endless scrolling to find the objects you need to include or exclude!
Also works on multiple lights selected.
Tested With Standard,Vray and Corona Lights, might work with other renderers...

EasyVRayCameraAlongPath

4 votes

This script allows you to draw a spline and automates the process of linking a new VRayCamera and path constraining it to the spline, setting the keyframes for animating from 0 to 100 percent along the spline, and setting the tangents for that motion to "ease in" and "ease out". Very straightforward, and makes the process much quicker.

Eazy Arrayz

0 votes

I wrote this script for a CGI animation short film I'm working on, for which I needed a fast and simple way to build a very modular environment, while still retaining control over everything.

This script gives you that control:

pick your source geometry, increase/decrease the slider values after selecting whether you want copies or instances, and either collapse or create controllers, or both.
you can create one parent controller and a child controller for each instance, or just one parent, or just only children.

compatible only with editable poly objects.

EBatcher/Econverter

2 votes

EBatcher is a max file cleaner, assets collector, Corona converter with legacy materials support that enhances your file’s performance. It can clean up your files and save them to previous versions in batch mode. EBatcher also provides a controllable subdirectory environment and has the ability to collect your assets and rename it to a desired folder.

Each license of this script can be activated on one computer only (With many max versions* and instances as you want) and this license covers ver 1.++ and it’s minor updates below ver 2.00.
Change log:

ECamera2Batch

1 vote

ECamera2Batch – Professional Camera Batch Render Manager for 3ds Max

Streamline Your 3ds Max Rendering Workflow with Intelligent Camera Processing

ECamera2Batch is a powerful MaxScript tool designed to revolutionize how you handle multiple camera renders in Autodesk 3ds Max. This professional-grade solution automatically creates batch render views from selected cameras while intelligently parsing camera names for custom render parameters.

EchOoo PRO

3 votes

This tool is inspired from tools you can find in 2D animation softwares, like the Onion Layers in Flash or the Echo effect in After Effects. It's a new max object where you can pick different sources and offset their time animation, but alsodivide this time offset by the number of source copies you want. Creating nice animated duplication effects, for motion graphics or simply to check your animation without using trajectories.


ECollapse

2 votes

ECopy

2 votes

ECopy is a 3DsMax script by EKDtools.
Poster Image
Poster Image
Poster Image

Edge Detect

6 votes

Edge detect filter

Edge Loop Length Tool

3 votes

Length Tool is a script for 3DS Max which lets you copy and paste (or unify) the length of one or more selected edges / edge loops. It also lets you copy/paste the distance between verts or objects.

Syndicate content