3ds Max | Scripts

Footmaker

4 votes

Footmaker creates a simple - parametric - humanoid foot as a starting point for a character's foot. Options include rough shaping of the ankle - arch - and toes/shoe. This script is intended as a companion to Handmaker.ms - which creates a simple parametric hand.

ForestPack Manager

0 votes

ForestPack Manager Cover

FPManager is a powerful MaxScript utility, specifically designed to optimize workflow when using iToosoft Forest Pack in 3ds Max.

Key Features:

Global Scene Management: Instantly select all Forest Pack objects in the scene (visible or hidden) and force a global refresh/rebuild to update distributions.

Form

16 votes

Form is a new modeling system for 3ds Max that allows to quickly and easily create models. It contains a Form modifier, a Form Sphere helper and a Form Tools script.

Fountain Animation Tools (F-Tools)

215 votes

 

About FTools.script in English:
http://www.fountain-tools.com/en/service/ftools-script-info/

Manual in English:
http://www.fountain-tools.com/downloads/6

Fountain Object

7 votes

Creates an animated fountain object. Needs a 2-sided material to work correctly.

FPSmove

6 votes

"FPSmove is a set of macroscript that allow you to simulate an FPS game movement inseide max.
After you select the camera you wish to use in the FPSmove Floater - you can use the macroscripts to move that camera (you can assign the macroscripts to key for easy movement)."

FPSmove

5 votes

The FPS like game the camera moves. Bottom and collision checking possibility

fr Defaults fix

2 votes

"Fixes the default in finalRender that objects are created with GI disabled in their properties. Just put this file in scripts/startup and all objects will create with send/receive GI and receive caustics turned on. One less thing to worry about. "

fr Material2

9 votes

" full replacement for the cumbersome and irritating interface of the shipping finalRender material. Cebas used part of this design (the locals rollout) in their patch releases without credit - which I guess is a backhanded compliment.
It has the following features:

fr tinyGlobals

3 votes

"A little bitty globals floater (the size of the display floater) that controls the globals you're likely to use after setting up your samples for draft/production switching."

Syndicate content