3ds Max | Scripts

Guilloche

11 votes

Procedural guilloché pattern.

Fibonacci Sphere

7 votes

Simple fibonacci sphere primitive (poles are not capped).

SmartScripts Attach/Detach

1 vote

I am releasing these two small macroscripts i wrote to simplify my own workflow in 3dsmax.

they are inspired by the universal attach/detach macros made by Nik and feature much of the same functionality in addition to some extra ones. but code-wise they are complete rewrites.

SmartAttach MacroScript:
With single object selected does this:
-Disable any Turbosmooth/MeshSmooth/OpenSubDiv modifier(s) that are on top of the topmost "Edit modifier"
-Start attach mode

MuscleSelect

9 votes

MuscleSelect – max script boosts productivity during work with muscle objects. This script supports muscle plugins: CAT, ACT, SkinFX, Hercules.

 

v1.0.3 (11.11.2012)
- Added "Select All Controls" which select all controls of muscle object.
- Now with SHIFT+"Select Start Handle" or SHIFT+"Select End Handle" selects both Handle objects.

diaObjectID (Object ID animation)

0 votes

diaObjectID is free modifier which can change Object ID during the render

diaObjectID is free modifier which can change Object ID during the render

Load UVW channel map

1 vote

I've seen a lot of issues with scripting the saving and loading of UVW data via script. I ran into a problem like that myself and throught I'd share my solution. Basically the loading and saving of UVW maps is not exposed fully via script, only the dialog opens, so you need to fake inserting the file path and hit the load button.

zsScaleTools

5 votes

- DISPLAY the real dimensions of selected objects (with transformations) or the selection bounding box
- SCALE objects to exact dimensions in world units, object rotation can be ignored
- UNIFY the dimensions of objects in selection to min / center / max values (per axis)

UV to MESH

5 votes

- quickly detach mesh elements from UV seams.
- Flatten the Mesh following the UV.
- go from your mesh to the flatten one with a morpher

Updates :
– faster algorithm
– better edge separation, avoid separate triangle faces

Stellar 101

-1 vote

parametric model of a solar system

Render Optimizer V5

438 votes

Bug Free !!! Wink

Hi Guys,

Welcome to Render Optimizer V4. Use this tool to activate the mental ray "secrets". Optimize your Renderings with new Light-Method, Sampling-Method and RAM-Managment. 

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