Tagged 'Animation'

Streincorp Pistons

19 votes

A script that recreates the tutorial from Dario Strano.

 

 

NoiseControls

3 votes

Based on Neil Blevins 'RandomNoiseSeed' script - this is a tool to randomly modify most of the parameters of noise controllers enmasse.

stretchy biped

17 votes

Notes:The Script helps you to setup stretchy biped
bones (arms,legs,spine,etc) quickly with 1 mouse click. It simply adds
a parameter “stretchy” to first selected bone(modifier stack) from
selection. ( you can copy paste modifier where ever you want after
wards).

Installation: Just drag-drop or put in your “usermacros” folder

Usage: 3dsmax>>customize>>lm_Rigging(Catagory)>>SquashyBiped (assign a key,quadmenu,etc)


 

SOX Dynamics

3 votes

Sorry, The management of the tool will stop temporarily.

 

Animation Range Tool

23 votes

This is a simple Macro script which makes it possible to manage and to save (txt files) several animations ranges.

Delete animation ranges by rigth click on it.

NEW: It's possible to assign a selected camera

G.M.A.D. Tools

3 votes

Here is a maxscript utility pack called "G-Model-Animation-Design Tools" (or G.M.A.D.)

Key features:

 

  • - Merge objects by layer name
  • - Scale objects positions without rescaling the objects themselves
  • - Color converter (int-float-hex-colorpicker)
  • - Flip animation "sign" (up-down-up -> down-up-down)
  • - Copy animation from one object to another
  • - Display float time of current frame in seconds

animhelp

1 vote

Animation helper script to dynamically add animation ranges. By clicking on a stored range the active range is set back to the stored range. Right click on a stored range will play the animation as well (see screenshot).

The animation ranges are stored within the scene, no additional files are used. Animation sequence can be changed, exported or deleted.

SpeechBot

7 votes

 A script to load and save animated morph data

For many years, I have used the same system to deal with lipsync within production, and it is with great pleasure that I release it to the community now. This script will take a character that uses a morph modifier for lipsync and save the data to XML. This can then be re-applied at a later stage.

maxVibrator

8 votes

This script makes adding positional noise to an object a simple task.

Animated Grass Generator Script

63 votes

Animated Grass Generator, by MaVCArt

this script generates grass that grows in an animated fashion around a certain point, all defined by the user.

you can edit:

growth radius
growth speed (now available!)
type of grass strand (4 types!) (only two types are yet available)
size of grass strand (available!)
randomness of the grass placement (available to a certain amount, not yet user defined though)
grass strands spacing (not yet available)
strand detail (4 modes!) (not yet available)

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