Tagged 'Material'

ToonAssistantConverter

3 votes

Coverts normal multi-subobject materials to toon assistant materials - and vice versa.

Galaxy System Beta

0 votes

This Utility will automaticaly create a Galaxy for you max scenes

FindByMaterial

4 votes

Like SelectByMaterial - but instead just gives you a list of all scene objects that have the currently selected meditslot material assigned to it.

Collapse Multi-Materials

3 votes

Collapses Multi-Materials by removing redundant entries(i.e. after attaching objects you have a multi material with several duplicate entries)

RGBlevel

0 votes

Allows the user to adjust the diffuse color for a selection of archvision RPC objects.

Notes Map

3 votes

Inspired by Particle Flow's Note operator - this is a pass-through map with a large text field for making notes about your material or map tree.

materialIDRandomizer

5 votes

Takes all selected objects and applies a material modifier to them with a random ID between the high and low value.

Bad Map Finder

9 votes

Bad Map Finder searches through your scene and finds maps and materials that are incompatible with 3rd party renderers like Vray and Brazil. Bad maps and materials from older objects cause most of our network render failures - and this allows you to kill them off quickly.

MaterialRenamer

5 votes

Allows you to rename the materials in your scene in various ways (prefix - total rename - append number - etc)

Material Collection

3 votes

It is a non volumetric - procedural material for particle systems that allows you to create a wide range of special effects.

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