Tagged 'pipeline'

Project Manager

596 votes
3rd version of Project Manager gains a lot of new features to manage 3D Assets. 
What is most unique to the new features – is the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for materials and, of course, assign categories to materials.

Key Highlights of this update:
USD Format Support
  • Added interactive rendering support for Universal Scene Description (USD) format, expanding compatibility with modern 3D production pipelines
Enhanced Team Collaboration
  • New shared color system for folder organization that can be synced across teams or kept local
  • Ability to import local color schemes into team database for better customization
Smarter Asset Management
  • Improved search directory filtering by filenames
  • New intelligent system for texture relinking that matches directory names with 3D model files
Improved Export Options
  • New options to save/export models with specific layers (default or required only)
Comment System Enhancement
  • New "Append" feature allows adding comments to multiple assets without overwriting existing ones
More about new features ->  Project Manager version 3.36.40
 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool, you can easily make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


The new version of FilePathFinder is released with support to 3ds Max 2025

and many new features that improve managing scene assets

FilePathFinder Pro version 4.15.06

  • Adds support to 3Ds Max 2025

ASSET MANAGEMENT IMPROVEMENTS

  • Adds support to search/relink/collect/archive the content of IFL files.
  • Adds support to search/relink/collect/archive the content of Vrmat files
  • Adds support to archives larger than 4GB [Archive Asset Files]
  • Enhanced File Relocate Capability
  • Adds Ability to Sort Assets by Asset Type/Extension
  • Adds Ability to Include/Exclude Files from Renaming by Extension
  • Adds Ability to Include/Exclude Files from Collecting by Extension
  • "Duplicate Asset Replacement" Dialog UI Improvements
  • Adds Ability to Include/Exclude Directories from Searching by mask

CONVERT IMAGES

  • Fixes an issue with converting some images to greyscale
  • Fixes an issue with converting some images to other formats
  • Fixes an issue with converting some images to greyscale
  • Fixes an issue with converting some images to other formats

BATCH RENDER&RELINK  [PRO version]

  • Adds an ability to set different width/height for rendering preview thumbnails for models and materials
  • Adds an ability to turn off/on lights from model scenes on rendering preview thumbnails
  • Fixes some minor issues with relink material libraries
  • Fixes a bug when collecting maps for several materials libraries
  • Fixes an issue with rendering preview for scenes, that contain hidden layers
  • Fixes an issue with rendering preview for some models without studio scene

OTHER FIXES

  • Fixes some minor issues with renaming multiple and single assets
  • Fixes an issue with storing some settings on relinking
  • Fixes an issue with rendering preview for files with missing assets using VRay with some specific settings
  • Fixes some issues with HiDPI screens
  • Fixes an issue with resizing images using a percentage value

Interactive Universal Renamer

17 votes

NEW VERSION: Asset Paths + Sorting + Filtering + Multiselection

Make sure to select items in the list to see the renaming preview and do the actual renaming!

GTVFX_Toolbox

12 votes

 

 

 Updates:

===================================================================================

08/16/2014:

v2.34

Some minor bug fixes to the Toolbox. Added additional tools to the system menu.

05/23/2014:

v2.32

Fixed a bug that prevented the system menu from generating.

 

04/20/2014:

v2.31

Patanouk

5 votes

 

 

WizardMeet Online Project Management

1 vote

It is a project management tool that let’s you focus on the right task at the right time by the right person, and WizPro offers you all the features you’ll ever need in a compact and easy to use application that’s always online, needs no setup cost, and doesn’t take away your valuable time to do the management, instead let’s you work on your highest priority task right away.

PRT Updater/Manager

2 votes

A tool I wrote to manage multiple PRT Loaders in a scene. It was especially useful for updating files when I was using one cache for multiple loaders with an offset, since Instancing wasn't an option. Aside from that, there are simple controls to update some of the main PRT Loader attributes quickly and on multiple loaders.

Here's a quick demonstration video of the tool >>> https://vimeo.com/130000485

Cheers!

Model Quality Checker

5 votes

Designed for 3ds max 2012 and up, the 3ds Max Model Quality Check is a tool to help the user while modeling in 3ds Max. This tool contains two elements: Scene Info and a Model Quality check.

duberPython

0 votes

A first public release of duberPython, a dotNET plugin that bridges MAXScript and Python scripting, is finally available.

A battle tested plugin used by such as Pixomondo or Orbit Studio, can be yours!

The main purpose for this plugin is the ability to communicate with Python APIs, such as Shotgun (for which there is also a wrapper that I wrote, available on request) or Tactic, or your Python tools of choice!

The plugin takes care of all the necessary data type conversions so that strings in MAXScript are strings in Python, booleans in MAXScript are booleans in Python etc...

AutoBack File Loader Zorb

52 votes

*v1.31 - Bug fixes, removed error on opening on some max versions
*v1.30 - Now supports displaying 133 different date formats!! (Use the "Change Date Format" option in the right click menu)
*v1.21 - Updated for 2010 and added thumbnail support!

Tired of navigating to the autoback dir, selecting view as detail then sorting by date to find your latest autobak file. then comparing it to your last good saved file? This script will make it easy for you. Brings up a list of max files in your autobak dir, max hold files and your last opened file, sortable by date, size and name. Double clicking will load the file, right clicking will give you a delete option.Sort settings and files displayed are saved between sessions

Unzip to your Max root dir, will be available in macroscripts under "Zorb Tools", or run it as a script from the scrips directory

Syndicate content