Tagged 'renderer'

Corona Quick Convert (free)

1 vote

A small utility that helps you quick convert what is currently selected to Corona (light & material). In addition to the MCR version that can set a shortcut, you can use the MS versior to add to Smart Merge or other utilities that support post-script function. Currently version of the script only supports converting materials to Corona Legacy format.


IMPORTANT NOTE

V-RayMtl Converter

167 votes

V-RayMtl Converter 3.0

V-RayMtl Converter is a very useful professional tool to automate time-consuming process like converting materials, maps, lights, cameras, proxies, modifiers, etc. from various rendering engines to V-Ray, as well as reverse converting V-Ray materials to Standard (Default Scanline) materials, which is very useful for game developers, 3D modelers, etc.

Current verion: 3.9999

Main features:

  • Convert supported materials to V-Ray materials (see support materials here)
  • Convert V-Ray materials to Standard materials (see support materials here)
  • Batch conversion of materials in multiple *.max files
  • Backed procedural textures for converted materials
  • Convert scene lights to V-Ray lights (see support lights here)
  • Convert scene cameras to V-Ray Physical Camera (see support cameras here)
  • Convert Corona proxies to V-Ray proxy
  • Convert Corona Displacement Mod to V-Ray Displacement Mod
  • Convert scene standard Bitmaps to VRayBitmap (VRayHDRI)
  • Convert scene VRayBitmap (VRayHDRI) to standard Bitmap
  • Configure ACEScg/sRGB workflow in V-Ray
  • ...and more advanced conversion and scene fix tools.

CoronaCam Overscan

1 vote

Corona Render Elements Manager

4 votes

FS Scene Converter (FStorm)

6 votes

FS Converter is a scene convertor to come back from FStorm renderer or to only convert some objects.

This converter allow to convert all the Fstorm renderer feature to Vray or Corona and Redshift.

It's not a simplicity converter, it's keep all the compatible settings...
Compatible: Fstorm Camera, Fstorm materials, Fstorm proxie, Fstorm Lights (including SunLight), Fstorm Displacement...

Convert all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.

Maxwell Light Lister v2.0

0 votes

Maxwell Light Lister is a lights manager for 3ds Max in which you can change most of the significant parameters for the lights of the scene. The original creator, Eric Mehl, developed a script that allows the possibility of listing 3ds Max native lights and also lights from Maxwell Render.

Batch Preview Renderer

4 votes

The script searches for files in a given directory and renders a preview from the files found.
Ideal if you have a lot of model library and you dont know the content of the files.

Render Holder Zorb

3 votes

Render Holder Zorb is a max helper that is designed to help you manage, share and build render setting, render elements, material assignments and RPM passes. The main use for this is to us one or mutiple Render Holder with an asset file to store per pass render settings and materials.

You can store and restore the current Renderer, Render Elemants and object materials. Also there is a suit of RPM tools to help build and manage passes based on the settings stored on the Render Holder.  Including an object list to create the visability set with.

to install just extract to the 3dsmax root, or put the .ms file in scripts/startup or the plugins folder

For more help, hover your mouse over a button or checkbox in 3dsMax

jEasyrenderer

1 vote

- Change renderer
- Change size render
- Change mode render
- Run fast render o production render

Change Renderer

34 votes

This is the updated version of my First Script which u can use to change Render Engines. Am planning to add more render engines if i get their RenderClass.names. I would like to add other renderers too but i need their rendererclass names. You can see how to get that at the end of the video. Hope you enjoy this simple script.

UPDATE:

Version 4 Available HERE

OLD VERSIONS:

v3.00b screenshot:

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