Cameras

max2nuke

2
points

max2nuke exports a chanfile with animation data from 3dsmax to be loaded into a nuke cameras, axis or transform-geos.

exports obj sequences to bring mesh animation to nuke 4.8 and higher


Camera I/O

7
points

Camera Import Export tool. This script makes possible camera transfer between MAYA MAX and LIGHTWAVE.  Suported properties are Position, Orientation, Lens, Render W/H, FilmBack, Aspect ratios. Final result is 100% match in render image. Camera is with preserved  time and mesurment UNITS, Corect Up axis.


Camera Track set

0
points

Includes 3 scripts - EasyCameraTrack - Reverser and MotionTrans that aid in camera tracking.


panoVR.max

0
points

Panoramic image generator and stitcher for 3ds max. Automates the creation of a 360 degree panoramic render - then provides a tool to stitch the images into a single file.


DOF Toy

0
points

A Depth of Field Toy to play around with your 3dsMax camera. This script uses real world analoge camera f/stop - focal lenght and focal distance to visualise with the manual clipping feature from the maxcamera the the area of DOF.The script works with maxcameras - brazil camera and maxwell cameras.


Render Cameras

2
points

Renders the current frame or the entire animation range from each camera in your scene.


RT Camera Editor

0
points

"This here is a script for editing cameracuts realtime in max. I know there are a few out there but this works a little bit differently. As it is also written for in-house production there are some known whatnot to do's. The cwi_rt_edit_2_res.mcr simply resets any (i hope...) errors rt edit has caused. Use at own risk...Written for r3.1 and not tested on r4."


FPSmove

0
points

"FPSmove is a set of macroscript that allow you to simulate an FPS game movement inseide max.After you select the camera you wish to use in the FPSmove Floater - you can use the macroscripts to move that camera (you can assign the macroscripts to key for easy movement)."


CameraMaker

0
points

Changes your view from a perspective to a camera view in one click (including creating the camera).


Maya Camera Export

0
points

"Let's you output camera data (including transformation. fov. resolution and other camera specific data). It exports to an ascii file. with format comments in the file itself. Also attached in the zip is a script for maya that does the same thing (melscript written by Imre Lovasz) (basically. this set is good for exchanging animated camera between the two apps).