spline

Facial Animation Rig

1
point

Create a complete head rig, with facial animation controls as recommended by Jason Osipa in his book 'Stop Staring'. Starting just with a head mesh, create bones for jaw, head,neck and eyelids. Also create a couple of spline controls for the eyes and the chin. Running the 'eyerig' script creates a rollout with pick buttons for all needed bones and meshes, then sets up the eye and head rigs, as well as placing a skin modifier on the mesh, with the required bones added, ready for vertex weighting. The rig also caters for 'fleshy eyelids' that move with the eye.


SuperExtruder

0
points

This tool will extrude the selected face on a editpoly object with a spline that you can easily controls.

--all feature will be available in the next update--


CleanSpline

2
points

how it works

Script deletes vertex based on the angle threshold

HOWTO:


splineManager

3
points

Lets you modify various controls for all selected splines.


splineKnotToObject

0
points

Takes all selected splines and places a specified object at their knots.


ShapeScape

0
points

A bitmap tracing utility. Converts bitmaps into shapes. Updated: Improved speed and quality


SplinetoBoxes

0
points

Turn splines to boxes per segment. Use this to make wery fast level skeletons for use with Valves WorldCraft.


NURBS Elliptical Arc

1
point

This plugin script creates an elliptical arc represented by a NURBS curve of degree two.Once created it cannot be modify by its parameters but only as a NURBS curve.


Refine Spline

0
points

Adaptively adds extra points to a shape while retaining the shape's existing points and curvature.


splineToMXS

0
points

"This script allows to convert any selected Spline object(s) to MAXScript code that will recreate them.