3ds Max | All

Snap Verts

8 votes

Snaps selected vertices to the closest vertices of the target object.
Works on Editable_Poly and Edit_Poly, at any level in any modifier stack.
Also works inside the same mesh (if you pick the same object as target object)

This is based on this script: http://visionlore.com/lab/snapverttovert.php

Fix Poly Topology (Problematic long edges on window frames)

0 votes

Work smarter, not harder! This script in 3ds max allows you to fix these edges in one click. The script uses turn to poly modifier, so I recommend detaching problem window frames before using this script. Category - Maketer

MaxBatch - Advanced Batch Render Manager for 3ds Max

0 votes

ForestPack Manager Cover

MaxBatch is a comprehensive batch rendering utility for 3ds Max. It provides a structured interface to queue and manage multiple rendering tasks, whether you are rendering multiple cameras within your active scene or processing a list of external .max files sequentially. It is specifically optimized for V-Ray 7 and Corona 14.

MW Tiles - Procedural OSL Tile Map Collection for 3ds Max

1 vote

ForestPack Manager

0 votes

ForestPack Manager Cover

FPManager is a powerful MaxScript utility, specifically designed to optimize workflow when using iToosoft Forest Pack in 3ds Max.

Key Features:

Global Scene Management: Instantly select all Forest Pack objects in the scene (visible or hidden) and force a global refresh/rebuild to update distributions.

Corona Elements to Photoshop Automator

0 votes

Corona Elements to Photoshop Automator (Drag and Drop MZP installer/uninstaller).

This tool automates the process of saving all Corona Render elements and stacking them as layers in Photoshop immediately after a render finishes. Drag and drop the MZP into 3DSMax viewport, it will launch an install/uninstall window. Installs to Main UI -> 'Custom Tools' in the Customise User Interface.

ms Spline Trim

1 vote

Finally!
A powerful 3ds Max modifier
for trimming and randomizing splines
with full control.

ms Spline Trim - a must have plugin for 3ds max. It's an advanced shape/splines modyfier that allows you to create stunning motion effects is seconds - like the one you know from After Effects - Stroke, Saber or Vegas effects. Trim, Offset and Randomize your shapes, texts and paths. Add an extra touch to your animations.

Perfect for:
- texts
- motion graphics animations
- procedural patterns
- abstract spline setups
- cables & wires
- fences & rails

GeoSplat - Map Location to Gaussian Splat PLY Automator

0 votes

GeoSplat Studio v6.1 Automated aerial 3D Gaussian Splat pipeline for Windows.

Pick a location on the map. GeoSplat Studio autonomously captures orbital frames from Cesium's 3D globe, runs COLMAP Structure-from-Motion, trains a Brush 3DGS model, and outputs a .ply file ready to import into 3ds Max 2026 / Corona 14.1.

One-Step Copy & Relink (Bitmap Path Manager)

0 votes

One-Step Copy & Relink is a workflow utility that consolidates two tedious texture-management tasks into a single operation. It scans your scene for all bitmap-based maps — standard BitmapTexture, VRayBitmap, and VRayHDRI — then copies the source files to a destination folder of your choice while simultaneously relinking the materials to a different target folder using a new file extension.

V-Ray to Standard Converter (Materials & HDRI Maps)

0 votes

V-Ray to Standard Converter is a lightweight scene-migration script that strips V-Ray dependencies out of a 3ds Max file in a single pass. It scans the scene for every VRayHDRI map and VRayMtl material, then replaces them with their native 3ds Max equivalents — BitmapTexture and Standard material — while preserving names, file paths, and the most common texture slot assignments.

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