3ds Max | All

Extended Timeline

15 votes


This free script allows you to easily navigate in timeline. You can change the active time segment by dragging the slider, or zooming with your mouse wheel.

Bug report: [email protected]

Version info:
1.6.1 (2013. Apr 7.) Error in new scene fixed, callback event error fixed, zoom to selected keyframes works with biped objects.
1.6 (2013. Mar 19.) Available to Zoom to selected keyframes.

ExtendedXporter

0 votes

 

v1.7 Added support kw-exporter

Works with two plugins Panda Directx Exporter and Xporter and kw-exporter

 

External MaxScript IDE

11 votes

Extract Normal Data in Photoshop

1 vote

This is a photoshop action. It will take an opened normal map (be it a texture or a rendered normal map from your render) and extract the Left, Right, Top, and Bottom data for use in re-lighting a render. The intended use is for using a normal map pass along with the rgb rendered image to re-light or tweak an image using the normal map data pass.

Extractor

2 votes

Script allowing you to extract into separate Max file and Screenshot all selected meshes in your Max scene.

Just Select, and Extract.

Extrude Open Edges

4 votes

This script extrude open selected edges on given amount. Extract archive in 3ds max root folder. You can find script in category "kolts"

Extrude Plus (MCG tool)

4 votes

Just a humble contribution on my journey to master MCG, I really sweated trying to find my way around MCG :p, sorry the setup is a bit messed up.
This tool as the name tells allows you to extrude any shape with some added capabilities over the normal extrude modifier.

www.vfxarabia.co

www.facebook.com/VFXAra

Regards

Alaa Al Nahlawi

Extrude/Inset/Outline Faces Modifiers

23 votes

Set of simple modifiers that use the Edit Poly methods behind the scenes. Since the extrude modifier uses the poly extrude options and capabilities, it doesn't break on simple geometry like the FaceExtrude one does.

Extrude Faces Modifier

Compare with FaceExtrude:

 

 

extrudeFaceZero

2 votes

a simple script, that extrudes selected faces of an editable poly by zero, ready to move them (no mess with extrude tool). use a hotkey like alt_E for it.

Eye Generator

-10 votes

https://vimeo.com/64723469

This is another tool development of mine for 3ds Max. This geometry plugin allows users to quickly create and fine tool the looks of an eye for any character. The idea behind this tool was to make a way for users to quickly populate eyes with the ease to adjust the sizing of the iris and pupil. With the benefit of this plugin users can freely animate several properties. As an example the pupil sizing can be animated to represent dilation.

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